4 PM, at Tengda's annual meeting.
The employees who were full and tired of shopping came to the GPL competition venue on the top floor and took their seats according to their departments and seats.
The eight teams organized by the various departments within the company had played seven competitions in a total of four hours from 12 PM to now. The average time for the competitions ranged from 20 minutes to 35 minutes. It was just enough to determine the champion.
On one hand, GOG's tempo was faster. Its average length was shorter than games like Gods Rising and IOI, so it could be played faster. On the other hand, it was also because the difference in strength between the teams in the various departments was too big. It was very easy to play a crushing game. Competitions that ended in less than twenty minutes were everywhere.