April 11th, Monday…
At Shang Yang Games…
Lin Wan was in her own office, worrying about all the work that she had been tasked to do.
She realized that Boss Pei had been handing her increasingly challenging tasks.
Before this, she had been tasked to develop an online horror game, which was extremely rare in the market. At the same time, she had had to research and develop a cell phone. Now, she was being tasked to manage a local server for IOI, a successful overseas game.
It would be in direct competition with Tengda Games' GOG in the local market!
Logically, developing a new game and being in charge of a new cell phone model at the same time should have been much more difficult than acting as a local agent for one game.
That was because local agents were not required to manage research and development. Instead, they only had to think about operating and publicity strategies. On the surface, it looked easier.