Although Lin Wan could not accurately describe the difference between web-based games and client-side games, she could roughly understand the risks associated with doing something like that.
Client-side games and web-based games were completely different.
That meant that their traditional gameplay, core, and target audience were very different.
Only complete idiots would think that the transition from playing web-based games to client-side games was easy.
Transitions from a higher level to a lower level might be easier such as the transitions from client-side games to web-based games or web-based games to mobile games.
However, even so, special support from the game was required.
If one tried to do it in reverse such as the transition from web-based games to client-side games, they would have to change too many things. It would be as difficult as learning everything from scratch.