Ghost General 2 itself was a difficult game. After all, Pei Qian was still thinking about how to dissuade gamers. If it was too simple, it would become a hack-and-slash game. How would he dissuade gamers?
However, it would not be too difficult. At the very least, Pei Qian had to ensure that he, someone who only knew how to use simple combo moves, would be able to complete it after suffering.
Thus, similar stages basically had two ways of playing with high and low difficulty.
The difficult playstyle was not to use a simple attack mode. Instead, it was to use conventional and complicated moves. When dodging the Boss' attack, it would continuously suppress and attack the Boss, so that it could pass in the shortest time.