The game's basic gameplay and combat system could not be changed much according to the unspoken rules of developing the downloadable content. At the very most, they could only come up with new maps, new bosses, new weapons, and new skills based on the original content.
However, that obviously could not meet Pei Qian's requirements.
That was because gamers would definitely mindlessly buy down the downloadable content based on this method!
It could not reduce the sales volume of the game at all.
Pei Qian's first goal was to reduce the number of players buying Repent and be Saved's main game. That way, once the income decreased, he would be able to make Repent and be Saved free of charge without being warned by the system.