Name: Markus
Age: 12
Race: undeterminable (appears humanoid but is artificial in nature, traces of many common species as well as a slight trace of one unknown species can be found within DNA sequence...always in a constant state of self-evolution and erratic, auto mutation)
Aliases/titles: Nyx, knight of Rosewood, dark knight of freedom, bandit killer, darkblood gen 7 code-001, white jackal, black demon, Kazuki Amargiri, shadow hero of the empire
level: 43
progression to next level: 8%
Overall condition: optimal
Hp: 949253/949253
Mp: 1852200/1852200
Classes: blood mage (intermediate), assassin (master), chronomancer (beginner), elemental mage (master), arcane mage (adept), alchemist (adept), martial artist (advanced), null mage (amateur), doctor (advanced), swordsman (adept), botanist (adept), chef (advanced), manipulator (master), noble (amateur), choromancer (beginner), pyromancer (beginner), Arcanist (beginner)
Class skills:
Assassin:
-[Shadow strike]: a more advanced form of [silent death], sneak attacks performed successfully have a 100% chance of instant killing enemies no matter what race they are, not even ghost or undead type monsters can resist. One of only ways to resist is to be higher level than the user, for every 10 levels apart the chance of instant death drops by 5%. The chance of instant death increases even further when defenses are ignored and a weak point is struck
-[Shade walk]: a more advanced form of [shadow step], allows the user to instantly disappear from all sensory perception once the user has gone out of immediate recognition, can evade professional level extra sensory skills and negate instincts to a certain extent
-[Armor piecing]: a passive skill that allows the user to unconsciously aim and strike for weaker points in armor allowing them to bypass physical and magical defense to some extent, only works on armored enemies
-[Elusiveness]: allows the user to trick nearly all natural sense with the use of phenomenons like realistic afterimages as long as the user is adequately skilled and equivalent in levels compared to who or what they're trying to misdirect
-[Poison expert]: gives the user in depth knowledge on all poisons, toxins and harmful substances. Poison made and employed by the user is more potent.
-[Inhuman precision]: this skill heightens all senses to an inhuman degree while also giving a bonus to perception and instinct based skills
-[Trap expert]: gives the user in depth knowledge on traps and trap making, all traps made and employed by the wielder is more effective
-[Killing intent manipulation]: as an assassin, the user has perfect control over their killing intent and use it for various purposes like intimidation, this skill also makes it hard for people to read their true intentions, motives and nature
-[Vital information]: over time, the user can figure out the weaknesses/weak points of all living beings whether natural or artificial around them, is not effective on ghost or undead. The time it takes for a weakness to be revealed depends on the strength of the opponent
-[Clear mind]: an assassin needs no hesitation or mercy and should devote themselves fully to whatever mission they're on at the time, as such this skill allows the user to permanently enter a state of flow where all distracting thoughts are eliminated in favor of a more goal oriented mindset that lasts until the user decides to deactivate the skill themselves or when the goal they set out to do is accomplished.
-[Infiltration]: the user is a professional at breaking and entering and can work his way through most defenses and can thus figure out the weaknesses of any physical objects and structures
-[Hidden weapons mastery]: the user is incredibly proficient in concealed or silent weapons like knives, garrote wires, pistols etc.
-[Thievery]: the user receives a boost to all pickpocketing, lock breaking and stealing performed
-[Acrobatics]: the user is a master of parkour, climbing and gymnastics
-[Espionage]: faster knowledge and information gathering to formulate strategies. Receives a boost to all surveillance, reconnaissance, espionage and counterintelligence operations performed
-[Resistance (assassin)]: because of the user's knowledge in assassination, they are able to notice possible assassination attempts, see through stealth skills, as well as preventing instant kill attacks by other assassins of their level or below.
Alchemist:
-[Chemist]: the user has extensive knowledge in chemistry and all it's closely related subjects, this skill provides a higher chance of success when working with potions or anything chemistry related. This skill also boosts the speed of learning alchemy and all it's related subjects as well as reducing the cost of mana for casting alchemy spells.
-[transmutation]: allows the user to rearrange the molecular structures of certain elements transforming them into other elements and can also allow the user to change the shape and size of any physical object through the use of transmutation spells.
-[Synthesis]: allows the user to combine elements and chemicals together creating alloys, compounds and solutions.
-[Break up]: allows the user to break down or separate the molecular structures and bonds of materials and chemicals, turning compounds back into their composite elements.
-[Resistance (alchemy)]: Because of the user's knowledge in alchemy, they are able to better handle or resist accidents or attacks using elements of the periodic table
Elemental mage:
-[Druidic knowledge]: the user is adept at communing with the elements and can thus learn things about them at a faster rate
-[Elemental affinity]: the user is experienced in using elemental based magic, making spells using elements more potent and consume less mana to activate
-[Fire magic]: a field of magic using the element of fire
-[Lightning magic]: an application of [fire magic] using the element of lightning
-[Earth magic]: a field of magic using the element of earth
-[Water magic]: a field of magic using the element of water
-[Ice magic]: an application of [water magic] using the element of ice
-[Air magic]: a field of magic using the element of wind
-[dark magic]: a field of magic using the element of dark
-[shadow magic]: an application of [dark magic] using the element of shadow, this field is focused on stealth and mobility rather than offense and defense
-[Resistance (elemental)]: because of the user's knowledge in elemental magic, they are able to resist skills and spells using the elements from those on a similar skill level or below to a certain degree
Arcane mage:
-[Arcane magic]: purely mana based spells cast by the user are amplified and less mana consuming when activated
-[Spell weaver]: the user is able to read and understand spells, allowing them to edit spells to their liking
-[Arcane knowledge]: the user is a avid scholar of the arcane, this skill cuts down the time it takes to learn new arcane spells by half
-[Resistance (arcane)]: Because of the user's knowledge in the arcane, they can resist skills and spells using the arcane by those on a similar skill level or below to a certain degree
Blood mage:
-[Blood sacrifice]: in place of mana the user can sacrifice their blood or the blood of others to cast spells or achieve various effects like boosting physical strength, speed, agility and healing wounds
-[Blood manipulation (self)]: the ability to manipulate the user's own blood and therefore control their own physiology to an extent such as increasing adrenaline, manipulating cortisol etc.
-[Blood manipulation (non-self)]: the user can exert control over someone's blood by infusing them with the user's mana, due to the low level of this skill this can only be accomplished by touch
-[Resistance (blood magic)]: Because of the user's knowledge in blood magic, they can resist skills and spells using blood, as well as detect when their blood has been manipulated, by those on a similar skill level or below to a certain degree
Chronomancer:
[time alteration]: due to the current low level of this skill the user can only mildly slow down or accelerate time when using spells like [delay] or [accelerate]
-[Resistance (chronomancy)]: the user has resistance to all chronomancy skills and spells equivalent to their level of skill
Null mage:
-[pseudo void magic]: the user can use a weaker, incomplete form of void magic that sacrifices their mana turning it into void (a true vacuum of mana) and using said void to nullify spells and other mystical phenomenas. Like all void magics, in order to successfully nullify something the user must have at least a relative understanding of what they're nullifying
[pseudo physical nullification]: void magic's nullification properties aren't limited to magical targets and can also extend to physical objects, this skill allows for the use of physical nullification spells to break the conservation law of matter and completely erase the existence of physical objects, due to the low level of this skill it can only be activated through touch
-[Foundational comprehension]: the user has in depth knowledge on every magical as well as non magical phenomenon and effect they have nullified before with their void magic
-[Resistance (void)]: the user has resistance to all nullification skills and spells equivalent to their level of skill
Martial artist:
-[Close quarters combat proficiency]: The user has an adept knowledge of close combat allowing them to learn new martial arts faster as well as making their existing martial arts stronger
-[boxing]: a combat skill that can be used for self-defense, as a sport, or used by the military as a means of close-quarters combat.
-[Kyusho Jitsu]: a form of pressure point combat focused on honing in to and striking certain points in the body in order to incapacitate or even kill your enemies
-[Systema]: a free form, straight-edge fighting style that focuses on disabling targets (especially armed ones) and instructs fighters to discard ego, fear, and tension in the heat of combat, while not lethal on its own it requires extensive training with knives and firearms to learn
-[Judo]: a martial art that emphasizes the use of quick movement and leverage to throw an opponent. Its techniques are generally intended to turn an opponent's force to one's own advantage rather than to oppose it directly
-[karate]: a martial art for self-defense that combines punches, blocks, kicks, and grappling. It has powerful kicks and straight strikes, as well as open hand strikes
-[Krav Maga]: a lethal martial art made for military use only
-[Resistence (martial arts)]: Because of the user's experience with martial arts, they are able to reduce or nullify damage done by martial arts skills depending on an opponent's level of skill
Doctor:
-[Biologist]: the user has encyclopedic knowledge of anatomy and biology, receives a boost to the learning speed of biology related skills
-[Medicine]: an application of [biologist] focusing entirely on medicine. The user receives a potency boost to all medical actions performed
-[Surgeon]: an application of [biologist] focusing entirely on surgery. The user receives success chance boost to all surgical operations performed
swordsman:
-[Bladed weapon proficiency]: the user is proficient in the use of bladed weapons, particularly swords, making skills and techniques related to swords stronger and easier to learn
-[Arend style]: the user is adept in the free form, unpredictable and highly adaptive sword style of the Arend school
-[Iado]: A sword style that emphasizes being aware and capable of quickly drawing a sword to respond to sudden attacks
-[Kira style]: the user is a master of the highly lethal sword style of the Kira school, focusing entirely on how to kill your enemies as fast as possible
-[Unique style]: the user is currently developing his very own unique style unbound by any school
Botanist:
-[botanical knowledge]: the user has in depth knowledge on botany and can thus analyze and make use of various plants for their effects, receives a boost to any plant cultivation, breeding, gathering and genetic alterations operations performed
-[herbal utilization]: the user possesses the sub class [herbalist] and can thus make use of helpful or even harmful plants for various purposes, receives a boost to all herbal potions/medicine/poison making operations performed
Chef:
-[Culinary profiency]: the user is a master at the art of cooking and preparing meals, receives a boost to all culinary operations performed
-[Culinary talent]: the user has extensive knowledge on food and cooking techniques, receives a boost the learning speed of all culinary fields of study
Manipulator:
-[liar's tongue]: the user is a master at hiding the truth and telling lies, all lies and half truths told by the user is more convincing and easily taken as true by others
-[truth by falsehood]: as a master liar the user is also just as proficient in telling when people are telling lies or half truths
-[class actor]: the user is a very good actor and and can convincingly play any role with great precision.
-[character reading]: the user is a master as reading people's true nature, intentions and motives
-[social manipulation]: the user is a master of maneuvering and manipulating the web of society to their advantage, receives a boost to all social manipulation operations performed
noble:
-[court manners]: the user is adept in the ways of higher society, thus they are proficient in etiquette and are able to carry themselves with grace and elegance in most situations, receives a boost to all social interactions
Pyromancer:
-[pyromancy]: this skill allows the user to create and manipulate fire from their Od alone eliminating the need for oxygen to keep the fire burning. The nature of this skill also allows the user to manipulate the fire they create completely such as controlling the heat of the flames and the spread of the inferno.
-[fire elemental conduit]: having delved into the art of pyromancy the user is now capable of contacting fire elementals and fire spirits and is eligible to form a contract with them
-[Resistence (pyromancy)]: the user has a minor resistance to pyromancy, as such they are immune to all basic to intermediate fire spells and is highly resistent to fire damage in general with only fire spells of advanced level power or above able to harm the user.
Choromancer:
-[Spatial awareness]: having gained a deeper fundamental understanding of space, the user can now perceive spatial dimensions, volumes, distance and directions with more clarity. If upgraded through training this skill will allow the user to detect any spatial manipulation or anomalies in their range
-[Spatial manipulation]: the ability to interact with and alter space around the user in a certain range. Upgrades to this skill will increase the range, utility and potency of which the user can manipulate space
-[Resistance (Choromancy)]: the user has gained minor resistance to choromancy and as such can resist involuntary teleportation as well as attack magic using the space attribute
Arcanist:
-[Enhanced Od control]: By delving into the arcane arts the user now has perfect control over their Od and can now manipulate it to a greater extent giving them more control over the output, form and application of their magic. This skill also optimizes the consumption of Od when casting spells allowing the user to do more with less
-[Enhanced Od regeneration]: This skill allows the user to recover their Od at a much faster rate than normal reducing the need for mana potions and recovery items
-[Essence manipulation]: The user can now manipulate the pure Essence from the environment without the need to exercise their Od, this skill allows the user to build permanent formations, barriers, wards and exercise other magical effects that don't need a constant supply of Od to maintain.
-[Resistance (arcane)]: the user has minor resistance to arcane magic.
Skills: [physical enhancement], [mental enhancement], [magical enhancement], [physical resistance], [mental resistance], [magical resistance], [mana sense], [life sense], [instincts] [high adaptability], [enhanced physical recovery], [enhanced magical recovery], [multi spectrum vision], [mana generation], [mana manipulation], [longevity], [chant-less casting], [incantation roll], [accelerated thought], [heightened reaction speed], [status obfuscation], [fast casting], [void afinity], [magic affinity]
Unique skills:
-[Achromatic core]: the user possesses a rare core type that can draw on both of the conflicting forces of void and magic
-[Mimicry]: the user possesses an ability to learn skills, magic, techniques and abilities of others with just a single look, however mastering the things they copy is another matter entirely
-[Apathy]: both by their will and not so, the user can suppress or even outright eliminate their emotions as well as physical feelings.
-[Double potential]: due to being a fusion of two souls the user has double their normal level cap as well as double the amount of exp gained for doing tasks
-[Eyes of the puppeteer] : the user can see into every possible future events and can thus perceive the totality of their actions and the outcome that results from them. Can be limited to more simple forms of precognitions to conserve mana and prevent brain failures like seizures
-[Spell resonance]: a technique the user copied from a magically powerful friend, this skill can reverse, stock pile and make use of the vibrational frequency of spells cast around the user, turning the enemy's spells against them with double or even quadruple the power of the original spell
-[Mind Link]: as someone who has overcome a weakness and learned from it, the user can use this technique to connect his core with the core of others, allowing the connected to share locations, physical status, and speak telepathically. This only works on those who accept the connection and the connection can be broken by either person at anytime
-[eyes of inquisition]: a skill the user copied with the unique skill [mimicry], due to the special nature of the user's body and the user's strong magic this skill is even more potent than its original counterpart.
Ultimate skills: none