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Our Mini-D&D

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Synopsis

Chapter 1 - Starting Out

Advanced skills plus 10 on rolls.

Intermediate skills plus 4 on rolls.

Basic skills plus 2 on rolls.

Shartenpantelone(Jared)-

Race: Damphir

Intelligence: 7

Charisma: 6

Strength: 6

Stamina: 10

Magical Affinity: 19

Mana: 19

Martial Skills:

ISL: Music, Polearms

BSL: archery, stealth

Carb[Pronounced Dylan (Luke)]- Race: Khajiit

Intelligence: 6

Charisma: 18

Strength: 6

Stamina:1

Magical Affinity: 6

Mana: 29

Martial Skills:

ISL:

BSL: Music

Item:  Magical Flute (abilities while playing flute) Illusions

Cato(Gavin)- Race: Elvish Orc   

Intelligence: 8 (-1 for perception, strategies, learning etc.)

Charisma: 3  

Strength: 7 (-1 for physical exertion)

Stamina: 18 (+4 for endurance)

Magical Affinity: 18 (+4 for spells/power)    Mana: 36

Lightning Magic (13): 

Chain Lightning (Aoe) - Mana Consumption: 8-10  

Water Magic (5): 

WaterBall - Mana Consumption 2-36 

Combo Magic: 

ThunderStorm    - Mana Consumption: 15-20 

Martial Skills: 

ISL: Hand to Hand, Language, Animal Taming, Conjuring

BSL: Throwing, Persuasion

Neimoidia(Logan)- Race: Dunmer

Intelligence: 9 (No bonus)

Charisma: 1 (-4 for Persuasion) 

Strength: 4 (-3 for physical exertion)

Stamina: 11 (No bonus)

Magical Affinity: 1 (-4 for spells/power)   

Mana: 47

Wind Magic (1):

Martial Skills: 

ISL: Archery, Medicine, Polearms, Throwing, Berserk

BSL:   

Kuat(Brad)- Race: Dwarf

Intelligence: 13 (+1 Perception, strategies, learning, etc.)

Charisma: 16 (+3 persuasion)

Strength: 3 (-3 Physical Exertion)

Stamina:15 (+2 endurance)

Magical Affinity: 16 (+3 Magic Power/Spells)

Mana: 26

Fire magic (16):       

Martial Skills:

ISL: Blacksmithing

BSL: Shielding, Hammer Technique, Caretaker

Cornsmccobb(Sean)- Race: Orc

Intelligence: 1 (-4 in Strategy, Learning, Perception, etc.)

Charisma: 17 (+3 in persuasion)

Strength: 6 (-2 in physical exertion)

Stamina: 13 (+1 in endurance)

Magical Affinity: 7 

Mana: 35

Martial Skills: 

Sapphire (Amiah) -Race: Dunmer

Intelligence: 10 (No Bonus/Deficit)

Charisma: 3 (-3 in persuasion)

Strength: 8 (-2 in Physical Exertion)

Stamina: 16 (+3 in endurance)

Magical Affinity: 16 (+3 in magic power)

Mana:41

Martial Skills: 

ISL: Shout, Swordsmanship, Gambling

BSL: Housekeeping, Hand-to-Hand

RWBY(Karly)- Race: Mermaid

Intelligence: 1

Charisma: 7

Strength: 10

Stamina: 10

Magical Affinity: 3 

Mana: 26

Martial Skills:

NateHiggers(William)- Race: Human

Intelligence: 7

Charisma: 9

Strength: 17

Stamina: 16

Magical Affinity: 6 

Mana: 13

Martial Skills:

ISL: 

BSL: throwing, climbing 

PhetusDeletus(Breyer)- Race: Dracolyte

Intelligence: 5

Charisma: 15

Strength: 1

Stamina: 13

Magical Affinity: 20

Mana: 32

ISL:

BSL:

Panenis(Jackson)- Race: Elf

Intelligence: 17

Charisma: 17

Strength: 14

Stamina: 17

Magical Affinity: 15

Mana: 28

Martial Skills:

ISL:

BSL:

BurningHeart(Skye)- Race: Dwarf

Intelligence: 14

Charisma: 13

Strength: 5

Stamina: 7

Magical Affinity: 2

Mana: 27

Martial Skills: 

ISL:

BSL:

Panisdeletus(Tony)- 

Race: 

The sun is setting and grunting can be heard. A Dunmir, Elvish-Orc, and Dwarf facing a Dhampir in the Guild's training grounds.

Kuat(the dwarf) wields a  warhammer and a dwarven tower shield. Nemoidia(The Dunmer) has a bow on his back and a halberd in his hands. Cato (The Elvish-Orc) holds a staff with a jewel embedded in top.

The Dhampir appears to be unarmed besides his claws. Kuat charges the Dhampir yelling taunts while blocking with his shield. Neimoidia does a double thrust with his halberd then a vertical downward slice. The Dhampir kicks Kuat away and grabs the blade of the halberd with his claws. The Dhampir leans left and a lightning bolt soon goes past where he was and hits Kuat luckily on the shield. 

A bell rings and they all stop. The Dhampir looks at this party of three and says "Congratulations you all have passed" passed the three group huddle yelling. Neimoidia, "Finally we are adventurers" Kuat, "Instructor Dar (The Dhampir) thank you for everything" Cato "When we become famous we'll tell them it was because of you" 

Instructor Dar " I have trained you three for 5 years already. You are all becoming adults tomorrow (15 years of age is what an adult is in this world). You must have many adventures grow stronger and have fun. Afterwards come visit me and tell me of your travels." 

The three celebrate their birthday and after a week start planning what quests they should do. Kuat "We should do the D-Class Goblin extermination"

Neimoidia "We are E-class adventurers but I think we can handle a C-class quest. We should take the Orc Village extermination" Cato "We are just E-Class adventurers, maybe we should go with killing some wildlife rather than going straight for a horde of demons that wipe out villages and higher.

After some more discussion the three decided to take the goblin extermination quest. Cato " Yes! I won" Neimoidia and Kuat look slightly dejected.  Cato runs up to one of the guild counters with a beautiful beast person with dog ears (Sheila). Cato " Sheila!! (Voice crack) How goes (coughs) it?" Sheila " (Giggles) nothing have you three finally decided upon a quest?" Cato " yea, we're gonna do the D-rank goblin nest extermination at Vamilec" Sheila " D-Rank! you guys aren't ready yet. You've just become adventurers only rank E might I add" Cato " We can handle it!" Sheila " Alright but be careful. Remember to wear your recording bracelets for verification,  or we won't recognize your quest complete" 

A Dunmir, Elvish-Orc, and Dwarf are seen heading towards the mountainous north. Neimoidia "Are you sure we're going the right way?" Kuat " (scratches head) I think so according to the map the village we need to go to is just up ahead" 

A light can be seen in the distance, the three get excited believing they are approaching the village, but as they near the see a horrific site of burning thatched houses and people slaughtered everywhere. 

The party of three instantly put up their guard when they hear a scream "AAAAAAAAAAAAHHHHHH SOMEONE HELP!!!!!!" Kuat charges through the village with Nemoidia and Cato close behind. They see a small child in a tree with an arrow in his shoulder and left leg crying with seven hobgoblins below. 

Neimoidia quickly draws his bow and nocked seven arrows at once (AT ONCE) and takes aim at the seven hobgoblins and releases the slaughter. All arrows are miraculously dead center between the brows.(Roll=20).

Cato being the scavenger he's always been decides to go and loot the bodies of the fallen hobgoblins. As he was running towards the bodies, he suddenly trips and hits his head on a root. Knocking himself out. (Roll=3) (loss of 2 turns).

Kuat decides to loot the three bodies closest. Sadly, they wear only loincloths and were equipped with large clubs. (Roll=9)

Neimoidia loots the next two to find out that one was a hobarcher and the other a hobmage and finds two minor potions of healing (stops bleeding), a staff suited for wind magic, an old magician's robe, a simple bow made of a twig and tendon of a deer, and thirty crude arrows. (Roll=15)

Cato remains unconscious. (1 turn left)

Kuat searches the last two bodies only to find that they are exactly like the first three with only wooden clubs and loincloths.(Roll=8)

Neimoidia approaches the child, who cowers in fear. He sees that the child isn't bleeding from his wounds. The hobgoblins probably put a small amount of healing potion on the tips of the arrows to disable the child rather than be a lethal option.

Kuat "Child you are safe now. There's no reason to be afraid." (Roll=12) The child breaks down in tears sobbing into Kuat's chest. 

Cato awakens cussing and pulls out a dagger ready to fight the world. He takes in his surroundings and recognizes no threats putting down his dagger.

Cato leaves Neimoidia and Kuat to comfort the child while he searches the village for clues as to whether those hobgoblins were the only attackers. He notices enough tracks that would imply at least 80 or more hobgoblins. (Roll=12)

Kuat holds down the child while Neimoidia pulls the arrows all the way through. On the first one everything was fine and they disinfected the area but during the second the arrow snapped and the child roared in pain.(Roll=9) Kuat then cauterized the wound with no difficulties.(Roll=17)

On Cato's way back to inform his party a female Dunmer tackled him from the shadows. A dracolyte behind her. With a knife to Cato's head the Dunmer asks "Who are you and what happened to my village!?!" Cato "M-my party and I c-came to do a goblin extermination quest. The v village was like this when we got here." Female Dunmer "Likely stor-" Kuat tackled the female Dunmer off of Cato and Neimoidia shoots a semi-circle of arrows at the dracolyte yelling "Don't move!" Dracolyte " Everyone calm down my name is Phetusdeletus, and I think we started off on the wrong foot. My companion is a little heated because she's come home to find many families dead" child "Aunt Sapphire!!" The child runs to the Dunmer and buries himself in her chest. "Dirk!! You're okay!!" Tears start flowing and the party of three feel awkward. The child explains that these three saved him, and that hobgoblins raided their village in the dead of night killing everyone but the children.

Cato " Everything's alright I understand her reasons for attacking me. I say we group together and search the village for any survivors or hobgoblins. It appears that around 80 or more hobgoblins were here."

Sapphire "I think we should kill Cato!" She lunges towards Cato, but Phetusdeletus puts his arms under hers and holds her back.

Phetusdeletus "SAPPHIRE! calm down Cato's right we should avenge your family not attack an innocent man who helped save your nephew."  

Cato "So we're all in agreement?" Neimoidia, Kuat, Sapphire, and Phetusdeletus nod their heads. Kuat "What do we do with the kid?" Neimoidia "Someone should take him back to the guild and watch him." Kuat "I got it. Always been great with kids since the orphanage."

Kuat wraps the lad in a blanket and carries him away into the distance. Sapphire "So where do we start?" Cato "I'll scout out the tracks and come back with my findings you all should stay in the village and be ready for them to comeback at any time." 

A horn can be heard. Cato can be seen running back to the village zigzagging and doing side steps to avoid arrows. Cato rejoins the group and they all take cover within the houses. 

40 Hobgoblins of all classes  appear in the village. (Hobgoblin in front) " Natehigger's plans are ruined if any of our raids gets out before he is ready!!!! So FIND THAT half blood elf and kill' im." Sapphire rushes out of hiding " You bastards!" The head hobgoblin trips when trying to party and now a dagger is lodged in his left-eye (Roll 9 > roll 4). The 39 Hobgoblins left surround Sapphire with shield blocking her in and bows and staffs pointed at her.

Wings sprouted from Phetusdeletus' back (roll=12). He soars into the air and breaths fire on on the outer ring of mage and archer hobgoblins (roll=13). Many of the mages were very adept in their arts and a barrier was placed that absorbed the fire and turned into pure mana (roll=19).

Cato calls forth all the moisture in the surrounding area and all the hobgoblins are in a ring of water with electrical currents constantly shocking them. (roll=21) the hobgoblin mages direct all the lightning towards themselves while simultaneously dispersing the water with the heat generated from doing so (roll=15). 

Only 25 hobgoblins remain. Neimoidia climbs onto a hut and rains down arrows from the sky, but the warrior hobgoblins shield the arrows while the archer hobs deflected the arrows towards Sapphire & Phetusdeletus (roll=4 < roll=18).

Sapphire just sits there unperturbed. Once the arrows came within 2 feet of her a light shone from a bracelet on her wrist and a wind wall repelled the arrows (roll=15).

Phetusdeletus swoops down and tries to grab sapphire and fly to safety, but when he looks down he sees a hob archer in his grasp. It tries to stab Phetusdeletus in the ribs, but the Dracolyte breaks his arms before it could penetrate his skin (Roll = 2 > Roll = 1). 

Cato pulls out his two daggers and rushes towards the nearest hobgoblin. He trips on a dead hobmage and is unconscious for two turns (roll=3).

Neimoidia rushes in behind Cato bow drawn. He recently had Kuat put a metal alloy on the front for better close combat. He throws Cato back to safety and shoots between two hob warriors and takes down 3 hobarchers. A warrior charges at him and swings a broadsword. Neimoidia parries it with the front of his bow than draws a dagger and does a triple thrust into the hob warrior's leather armor straight into his heart (Roll=17 > roll=9).

Three hobarchers take aim at Phetusdeletus and whisper chants, wind surrounds their arrows as they take aim. They release their arrows 2 of which hit Phetusdeletus in the stomach the third flies off into the distance (Roll=4 < Roll=17).  Phetusdeletus roars madly as he falls. (Incapacitated until healed). A hobrogue who was in stealth the entire time unstealthed swinging a dagger at Cato's unconscious-self while shooting a crossbow at Neimoidia. Neimoidia releases an arrow at the hobrogue's head and deflects the crossbow bolt with his dagger. The hobrogue dies. (Roll=12 < Roll=19).

Sapphire shouts and the 10 hobgoblins near her become incapacitated. She quickly follows up by piercing all of their heads with her sword (Roll=19).

Cato remains unconscious(1 turn left).

9 hobs remain 3 archers and 6 warriors.

Neimoidia reaches for his arrows only to find that none remain. He reaches for his dagger only to realize its lodged in the dead hob warrior stuck. With only his fists he squares up and charges at a group of 3 hob warriors and 2 hob archers (Roll=2). 

2 hob warriors rush up to meet him one swinging a club and the other thrusting his spear. The club hits the other warrior clubbing him to death, and then it is penetrated by the spear (Roll=1). The 2 hobarchers in the back release a volley only for them all to go into the back of the last warrior near them (Roll=5).

Sapphire drains all the moisture from one of the 2 hobarchers killing it (Roll=9).

Cato remains unconscious (last turn).

(Roll=-2) Neimoidia rushes the last hobarcher near him and reaches toward its neck. It ducks and puts Neimoidia in a choke hold. Neimoidia is strangled and the hobarcher slices his stomach with a poisoned blade.

Cato awakens and sees Neimoidia in trouble he quickly throws his dagger. It nicked Neimoidia's shoulder and removes the hobarcher's ear (Roll=9).

The hobarcher thrusts the dagger towards Neimoidia's eye, but Neimoidia grabs the dagger and breaks out of the hold. He sweeps the hobs legs and slowly pushes the dagger into the hobs heart, as it struggles with all its might. He quickly applies an antidote to his wounds and takes the hobarchers quivers. He raises his bow and snipes the last three hobwarriors before fainting (Roll=5 < Roll=20).

Sapphire glares at the last hobgoblin an archer. She removes all the moisture from its four limbs without incident and pins it up against a tree for interrogation (Roll=16). 

Phetusdeletus groans as he slowly crawls towards a fence to sit up against. Blue blood gushes out of his abdominal wounds. He quickly pushes the arrows all the way through and Neimoidia applies some medicinal herbs that numbs the pain and clots any large wounds. (Roll=13).

Cato walks sternly over to the Hob and yells at him in his Native language why the Hobgoblins had attacked this village and how many hobs were left and where were they (Roll=24). The hobgoblin lacked the ability to retaliate due to its limbs shriveling up and falling off and so it revealed all it knew. The leader was a human named Nate Higgers who appeared one day and took control of their nest and many others nests. The army numbers around 4,000 hobgoblins, 13,000 goblins ,and numbers are growing everyday. Their group was merely half a squad sent to wipe out all the surrounding villages, but it didn't know why (Roll=11).

Neimoidia tries to convince Cato to persuade the hobgoblin to join their side to which he reluctantly agrees. The hobarcher without much choice agrees to join their side (roll=12). Cato "I bestow upon you the name Nugget". 

(New Companion)

Name: Nugget

Race: Hobgoblin

Intelligence: 12

Charisma: 6

Strength: 11

Stamina: 7

Magical Affinity: 0

Mana: 0

Loyalty (To new Group): 0

Martial Skills (Nullified due to lack of limbs):

ISL: Eyesight

BSL: Archery, Light-armor,

Neimoidia and Sapphire search the surround area for any ingredients and find nothing (roll=6). Cato searches all the bodies retrieves 400 arrows for Neimoidia, 5 mage staffs, 4 cloaks, 8 clubs, 3 broken swords, 4 daggers, and 1 low regeneration potion (roll=10/10).

Neimoidia gathers the necessary ingredients he has and successfully upgraded the low regeneration potion from a low grade to a normal (Roll=18). {Grades: Low [heals minor injuries], Minor [Regrow 1 limb], Diluted [Regrow 1 limb Heal and cures disease] , Normal [Regrows 2 limbs], Enhanced [Regrow 3 limbs], Major [Regrow all limbs], Powerful [Full Heal], Divine [Reincarnation is possible / Regenerates from a single drop of blood]}  

Neimoidia approaches Nugget. Neimoidia voices a contract of friendship with Nugget in which Neither side can betray the other in any direct form. No scheming against each other, and each side must do quests together. Nugget agrees and Neimoidia pours a regeneration potion over the areas where his arms once were. Both of his arms regenerate at a speed visible to the naked eye. 

Cato advances toward nugget and asks him "Are you able to stand on your hands?" Nugget attempts to stand (roll=15), he stands with ease and can walk proficiently but not very fast. Some of the group laughs at this new site… Nugget shows visible anger but does not act on it knowing he has a huge disadvantage and he wants to honor his new "Contract of Friendship".

(Sadly this is all we played before senior year ended and we all went to college.)