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~Birth of a Legend

The3Crimson3Kane
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Synopsis
John Adkins, a 26-year-old boxer, was killed after he won a match he was supposed to botch. Fortunately, somebody thought that giving this poor shmuck another chance at life was a good idea (that idiot). He was born into a world where life is a video game; there are dungeons filled with dangerous monsters, people are called Players, and there aren't any do-overs. Only he's not John anymore―he's some 16-year-old twerp named Powyn Theeves. Little does John know that Powyn was a budding sociopath who held grudges and was hellbent on getting revenge. He got a girl pregnant without her consent, twisted the mind of his adopted younger sister, and was on the verge of completing his master plan of murdering his best friend. But now John lives in his body and has to live with the consequences, all while trying to complete the difficult quest his system interface had given him: Become the strongest Player.
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Chapter 1 - The System Basics

Name of Host: Powyn Theeves

Age: 16

Class: None

Rank: Bronze

Level: 1

Exp: 0/100

HP: 100/100

MP: 20/20

~Leveling Up Gives You~

10 Stat Points

Full HP

Full MP

~Completing Quests Gives You~

EXP (Not a fixed amount)

5 Skill Points

Ticket to Reward Wheel

~Points~

HP: *Health Points* The amount of Players health; increased by the Constitution stat

MP: *Mana Points* The amount of Players mana; increased by the Intelligence stat

Stat Points: Players use these to upgrade their Stat levels

Skill points: Players use these to acquire a new skill from the skill tree or upgrade skills

~Stats~

Strength (Str): 6/10; determines how strong your attacks are

Defense (Def): 5/10; determines how much attack power you can defend against

Dexterity (Dex): 7/10; determines how easily you can dodge attacks

Constitution (Con): 10/10; determines how much stamina, and HP you have

Intelligence (Int): 2/10; determines your MP capacity and overall intelligence

Luck (LUC): 1/10; determines the chance of critical hits

Speed (SPE): 6/10; determines how fast you can run and attack

Wisdom (WIS): 1/10; determines how much MP you can recover and your common sense (or lack of it)

~System Functions~

[Inventory]

[Reward Wheel]

[Quests]

[Shop]

[Skill Tree]

~Monster Grades~

1-Star: Levels 1-40

2-Star: Levels 41-80

3-Star: Levels 81-120

4-Star: Levels 121-160

5-Star: Levels 161-200

6-Star: Levels 201-240

7-Star: Levels 241 and above

~Weapon&Armor Grades/Colors~

Grade 1: Common (Grey)

Grade 2: Uncommon (White)

Grade 3: Rare (Green)

Grade 4: Unique (Blue)

Grade 5: Elite (Purple)

Grade 6: Epic (Orange)

Grade 7: Legendary (Gold)

~Level Ranks~

Levels 1-40: Bronze Rank

Levels 41-80: Silver Rank

Levels 81-120: Gold Rank

Levels 121-160: Diamond Rank

Levels 161-200: Platinum Rank

Levels 201-240: Emerald Rank

Levels 241-280: Ruby Rank

Levels 300 and above: Jade Rank

~Dungeon Information~

(All dungeons have an option of being a forest, a field, a cave or water, like a lake)

[1-Star] Monster Grade: 1 Stars; Respawn Time: 30 minutes

[2-Star] Monster Grade: 2-3 Stars; Respawn Time: 20 minutes

[3-Star] Monster Grade: 4-5 Stars; Respawn Time: 15 minutes

[4-Star] Monster Grade: 6-7 Stars; Respawn Time: 10 minutes

[5-Star] Monster Grade: 8-Stars; Respawn Time: 10 minutes