The shop owner had only three options: "Skill," "Defense," "Attack."
In "Skill," there was nothing, so Ren Suo tried clicking on "Attack" to see what would happen.
The man's health points -15.
The man used "Bone-Chilling Wind," and the shop owner's health points dropped by 175; she was killed in action.
The screen returned to the world map; Ren Suo blinked, still not comprehending what this game was really about.
Clearly, this game didn't encourage player combat but instead hoped players would meet "customers'" needs through a "seasoning" process, thus avoiding combat and achieving objectives.
But mastering seasoning was a challenge; Ren Suo had no idea what kind of "flavor" the man wanted. After thinking it over, Ren Suo reopened the list of cities and continued to sort by "Concealment Concentration."
However, unlike last time, which was sorted from high to low, this time it was from low to high.