Blue horned rabbit
• Mortal Realm
• Rank F-D, Child
• Non – Elemental, Beast-Type
• One-foot size has one horned in the middle of the forehead. One of the most common animals/monsters in WOE. Usually found in the meadows and grassland.
• Ability: 1. Horned rash – Charging forward with horned as its weapon
• Loots: 1. Horned – ingredients in making knives and agility potion
2. Fur – making cloths
3. Dark Blue Hind Foot – materials for making a necklace to increase one's luck
Clover Boar
• Mortal Realm
• Rank F-D, child
• Non – Elemental, Beast-Type
• It has a grayish fur, usually length of 1 -2 feet, it has two tusks and a several small clovers bloom on its back
• Ability: 1. Head Dash – Dashing towards the enemy, using the head as its weapon.
• Loots: 1. Ivory Tusk – Material used in making swords, knives
2. Skin – Material used in making leather things
3. Clover leaves – Use to create luck potion, use in rune making or additives to increase
the chance of success in making magical or non-magical thin
Draken
• Mortal
• Rank H, Mature rank of Gnome bats
• Dark essence, Wing type, Lurker
• They are solitary creatures. Cannibalism makes them stronger during Adult stage which is
Rank A and M.
• Dark, 5-foot, yellow eyes flying monster with a 3-5-foot tail. The tip of the tails looks like a spade
with sharp edges. Mature Gnome bats losses its Ground elements
Ability:
1. Lurker's eyes: +200 perception
2. Bloody Fang: Can cause bleeding if it hit
3. Tail Whip: Can cause bleeding if it hit
4. Sonic scream – a scream that may break any protective buff
5. Wing blast – a non-elemental attack that uses force instead of wind elemental
6. Acid spit – able to spit acid with ph of 2
7. Vitality drain – can drain vitality once the person:
>is affected by physical ailments such as bleed or poison: 70-80% chance of success
>the caster is near than the person: 40 -50% chance
>the patient vitality is lower than that of the caster: 20-40% chance
Gnome Bats
• Mortal Real
• Rank C-A, young adult
• Dark essence, ground elemental, Wing type, Lurker
• 1-3 feet with icteric eyes and fang, usually found in the cave.
• Ability: 1. Lurker's Eyes: +50 perception during night or dark places
2. Bloody Stone fang: Can cause bleed and had 10-30% chance of petrification
3. Haze: A collective or unifying ability that make a person feeble minded
or can cause delusions
Rabbit Trapper
• Mortal Realm
• Rank F – D, child
• Non-Elemental, Plant type
• Weakness: Fire
• The rabbit trapper is a type of pant that is similar to a fly trapper but it stands about two feet and its head can devour at least 250cm animal plus it had shark-like tooth which is made up of hardened leaves.
• Ability: 1. Paralyzing Spit: able to temporary paralyze enemies that belong to rank F, E, and D
• Loots: 1. Incisors – material to be used to create a paralyzing potion
Ruby Salamander
• Erudite Realm
• Rank F -D, consider as child
• Fire Elements, Lizards
• Weakness: Water
• A 12 feet long and height if 4 feet lizard with red stripe, glows every time it breathe. Its eyes are
Like flaming ruby
• Ability: 1. Flaming Gush – By opening its mouth, the flame will continue to flow just like water towards the place of concentration
2. Bite and Tail Whip – physical attack using lashing of its tail which may cause blunt damage
• Loots:?
Stone Salamander
• Mortal Realm
• Rank F-D, consider a child
• Non-Elemental, Lizards
• Weakness: Belly
• 7-foot lizard with a body almost made up of gray stones. Its back shell is hard to penetrate.
• Ability: 1. Bite and Tailwhip
• Loots: 1. Gallbladder: one of the material is creating anti petrification resistance potion and cure
Petrify
White Rat
• ?
• ?
• Non- Elemental, Beast
• Pet of Remi named Dede
Zombie
• Mortal Realm
• Rank F -H
• Non-Elemental, Living Corpse
• Weakness: Light and Fire magic, holy water
• Differs in sizes. It depends on the size of the deceased person. It has a putrid smell. Intelligence varies. In the game, the intelligence of the Zombie is 1/4 of the intelligence and ½ to the rest of the parameters of the corpse when it was still alive.
• Ability: Devouring Flesh: It eats the entire flesh of a human. It has the ability to learned maximum of 2 skill. One during rank B and second during rank S. Skills are based on the person it had eaten.