Chereads / World of Edasich / Beastiary update 1

Beastiary update 1

Blue horned rabbit

• Mortal Realm

• Rank F-D, Child

• Non – Elemental, Beast-Type

• One-foot size has one horned in the middle of the forehead. One of the most common animals/monsters in WOE. Usually found in the meadows and grassland.

• Ability: 1. Horned rash – Charging forward with horned as its weapon

• Loots: 1. Horned – ingredients in making knives and agility potion

2. Fur – making cloths

3. Dark Blue Hind Foot – materials for making a necklace to increase one's luck

Clover Boar

• Mortal Realm

• Rank F-D, child

• Non – Elemental, Beast-Type

• It has a grayish fur, usually length of 1 -2 feet, it has two tusks and a several small clovers bloom on its back

• Ability: 1. Head Dash – Dashing towards the enemy, using the head as its weapon.

• Loots: 1. Ivory Tusk – Material used in making swords, knives

2. Skin – Material used in making leather things

3. Clover leaves – Use to create luck potion, use in rune making or additives to increase

the chance of success in making magical or non-magical thin

Draken

• Mortal

• Rank H, Mature rank of Gnome bats

• Dark essence, Wing type, Lurker

• They are solitary creatures. Cannibalism makes them stronger during Adult stage which is

Rank A and M.

• Dark, 5-foot, yellow eyes flying monster with a 3-5-foot tail. The tip of the tails looks like a spade

with sharp edges. Mature Gnome bats losses its Ground elements

Ability:

1. Lurker's eyes: +200 perception

2. Bloody Fang: Can cause bleeding if it hit

3. Tail Whip: Can cause bleeding if it hit

4. Sonic scream – a scream that may break any protective buff

5. Wing blast – a non-elemental attack that uses force instead of wind elemental

6. Acid spit – able to spit acid with ph of 2

7. Vitality drain – can drain vitality once the person:

>is affected by physical ailments such as bleed or poison: 70-80% chance of success

>the caster is near than the person: 40 -50% chance

>the patient vitality is lower than that of the caster: 20-40% chance

Gnome Bats

• Mortal Real

• Rank C-A, young adult

• Dark essence, ground elemental, Wing type, Lurker

• 1-3 feet with icteric eyes and fang, usually found in the cave.

• Ability: 1. Lurker's Eyes: +50 perception during night or dark places

2. Bloody Stone fang: Can cause bleed and had 10-30% chance of petrification

3. Haze: A collective or unifying ability that make a person feeble minded

or can cause delusions

Rabbit Trapper

• Mortal Realm

• Rank F – D, child

• Non-Elemental, Plant type

• Weakness: Fire

• The rabbit trapper is a type of pant that is similar to a fly trapper but it stands about two feet and its head can devour at least 250cm animal plus it had shark-like tooth which is made up of hardened leaves.

• Ability: 1. Paralyzing Spit: able to temporary paralyze enemies that belong to rank F, E, and D

• Loots: 1. Incisors – material to be used to create a paralyzing potion

Ruby Salamander

• Erudite Realm

• Rank F -D, consider as child

• Fire Elements, Lizards

• Weakness: Water

• A 12 feet long and height if 4 feet lizard with red stripe, glows every time it breathe. Its eyes are

Like flaming ruby

• Ability: 1. Flaming Gush – By opening its mouth, the flame will continue to flow just like water towards the place of concentration

2. Bite and Tail Whip – physical attack using lashing of its tail which may cause blunt damage

• Loots:?

Stone Salamander

• Mortal Realm

• Rank F-D, consider a child

• Non-Elemental, Lizards

• Weakness: Belly

• 7-foot lizard with a body almost made up of gray stones. Its back shell is hard to penetrate.

• Ability: 1. Bite and Tailwhip

• Loots: 1. Gallbladder: one of the material is creating anti petrification resistance potion and cure

Petrify

White Rat

• ?

• ?

• Non- Elemental, Beast

• Pet of Remi named Dede

Zombie

• Mortal Realm

• Rank F -H

• Non-Elemental, Living Corpse

• Weakness: Light and Fire magic, holy water

• Differs in sizes. It depends on the size of the deceased person. It has a putrid smell. Intelligence varies. In the game, the intelligence of the Zombie is 1/4 of the intelligence and ½ to the rest of the parameters of the corpse when it was still alive.

• Ability: Devouring Flesh: It eats the entire flesh of a human. It has the ability to learned maximum of 2 skill. One during rank B and second during rank S. Skills are based on the person it had eaten.