[Traditional Cultivation Realms] -
Mana Circulation Realm > 1-13 Stages
Foundation Establishment > 1-9 Stages
Core Formation Realm > 1-9 Stages
Golden Core Realm > 1-12 Stages
Nascent Soul Realm > 1-9 Stages
Soul Forming Realm > 1-9 Stages
Soul Completion Realm > 1-9 Stages
Soul Perfection Realm > 1-9 Stages
Soul Shattering Realm > 1-9 Stages
Pseudo-Ascendancy Realm > 1-9 Stages
Ascendant Realm > ?-? Stages
[New World Knight] - Will Add New World Equivalents as They Appear or When Helpful.
Equivalent to Mana Circulation : (Minus 3 Stages Due to Reasons Yet Disclosed)
Initiate Knight > 1-5 Stages - One begins to circulate mana within themselves to strengthen and temper their bodies, up to the first bottleneck
Apprentice Knight > 1-5 Stages - Once one breaks through the first bottleneck they continue the tempering process as an Apprentice Knight
Knight-in-Training > 1-3 - Those in the midst of going from an Apprentice Knight to a Knight are called Knight-in-Training, not quite into the Foundation Realm but not completely in Mana Circulation.
[Mage Realms] - Very much different from normal cultivation. A new Path altogether
Pre-Initiate Mage > Gathering of Mana in a specific point to create a mass of Mana
Initiate Mage > Once one has accumulated enough Mana in the Pre-Initiate stage, can they attempt to create a functioning Mana Pool through stimulation of said Mana Pool with their elemental affinities. If a Mage fails in creating their Mana Pool, their accumulation of Mana will have gone to waste and they'll have to restart their accumulation in the Pre-Initiate stage.
Apprentice Mage > ??
Mage > ??
Great Mage > ??
[Bloodlines Rarity] - Each Bloodline's Rarity is separated into three tiers, Low, Medium, & High. Such that a Low-Common are extremely abundant while a High-Common is already approaching the uncommon classification.
Common
Uncommon
Rare
Legendary
Mythical
Divine
[Cultivation Technique Ranks] - Each Cultivation Technique Rank is split into Low, Mid, & High Grades. For example, a Low Earth ranked cultivation technique is weaker than a High Earth ranked cultivation technique.
Mortal Rank - Common cultivation techniques which were found in nearly all corners of the cultivation world.
Earth Rank - Rare cultivation techniques that allowed oneself to rise above the mortals of the world and truly gain the power of immortals.
Saint Rank - One-in-a-million cultivation techniques that allow oneself to reach for the very heavens that contain them.
Heaven Rank - Cultivation techniques that allow oneself to surpass all below heaven and challenge heaven itself.
Divine Rank - Cultivation techniques that surpass the very heavens and allows one to reach for divinity and ascension
[Affinity Levels] - In the New World people with more than one Affinity are rare and ones with more than 2 are exponentially rarer.
Low - Lowest form of Affinity which is found within 1/100. General Improvement and Growth of related Affinity skills increased by 25% and efficiency of Affinity Spells and Affinity-related skills by another 15%. Also allows one to sense Elemental particles.
Medium - An Affinity which is found within 1/500. General Improvement and Growth of related Affinity skills is increased by 50% and the efficiency of Affinity Spells and Affinity-related skills by another 20%. Also allows one to sense Elemental particles
High - An Affinity which is found within 1/2,000. General Improvement and Growth of related Affinity skills is increased by 75% and efficiency of Affinity Spells and Affinity-related skills by another 25%. Also allows one to sense Elemental particles
Strong - An Affinity which is found within 1/6,000. General Improvement and Growth of related Affinity skills is increased by 150% and efficiency of Affinity Spells and Affinity-related skills by another 30%. Also allows one to sense Elemental particles
Excellent - An Affinity which is found within 1/15,000. General Improvement and Growth of related Affinity skills is increased by 200% and efficiency of Affinity Spells and Affinity-related skills by another 35%. Also allows one to sense Elemental particles and improves
True - An Affinity which is found within 1/35,000. General Improvement and Growth of related Affinity skills is increased by 250% and efficiency of Affinity Spells and Affinity-related skills by another 70%. Also allows one to sense Elemental particles