Chereads / The Wise Decision / Chapter 0.1: Dungeons categories and structures

The Wise Decision

🇵🇭Acegin
  • --
    chs / week
  • --
    NOT RATINGS
  • 124k
    Views
Synopsis

Chapter 0.1: Dungeons categories and structures

Dungeons Creations

The Ruins of the Lost Souls (Endless Dungeon) (Tier 5 to 10 or Higher)

• Guardian

-Yaha (Keeper of the Unforgiven)(Rune Demon)

• Administrator (Dungeon Master)

-Willow (Archduke Noble Demon) (Specialized in Despair and Illusions)

The Lost City of Dragons (Changing Floor)(Maze Floor) (Spirit king to Spirit Saint or Higher)

• Guardian

-Tian Long (Void Dragon) (Sleeping Giant)

• Administrator (Dungeon Master)

-Aria (Ancient Dragonewt) (Specialized in Charm and Void Magic)

The Forbidden Prison (Charming Dungeon) (Alchemist of the myth to Transcendence of the Myth or higher)

• Guardian

-Raven (Trickster)( Arch Demon)

• Administrator

-Yahir (Demi-God of Execution, Slaughter, Death) (Specialized Uknown)

P:S If your Class or level is below you will be killed by the Guardian instantly or the dungeon itself will devour you

Labyrinth of Desires (Consisting of 5 Dungeons) (Nirvana only)

• Guardians

- Locust (Climate Arch Duke Demon) (The Elemental Catalyst)

- Lior (Gravity Dragon) (The Anti – Matter)

- Ventur (Demi-God of Souls) (The Endless Suffer)

- Jix (Demon Lord) (The Changing One)

- Sist (Mind Seraph) (The Valkyrie of Mind)

• Administrators (Dungeon Masters)

-Lexuna ( Demi-God of Elements) (Specialized unknown)

-Mirxis (Ancient Demon Lord ) (Specialized Forces)

-Eutas (Ancient Fairy) (Specialized Mind Breaker)

-Porynx (Demi-God of Deceit) (Specialized Unknown)

-Arcis (Ancient Demi-God of Pain) (Specialized Unknown)

Structures: (Power Up)

4-Primordial monolith

• Dragon – Battle Class

• Tiger – Mage Class

• Demon – Assassin Class

• Wraith – Neutral Class

 Giving of Class

 Marks Presentation

 Ranks specification (Tier Up)

 Status specification

-Wicked Tree

• 8 Elements

-Blaze

-Aqua

-Earth

-Wind

-Thunder

-Light

-Dark

-Void

• Foundation Skills

-Blue branch – Passive Skills

-Red leaf - Active Skills

-Book of Monument( Mage units) Monument of Pillars ( Battle units) Serpentine Statue ( Assasin units) Sun and Moon Statue ( Neutral units)

• Giving of Tiers (ranks)

• Promotion – need to be level 100 both class/foundation and the individual to be promoted

Structures:(Cultivate)

Arena Themes/ Stadiums (Multiple Dimension)

-The arena has usage for sparing or competing rolls

-it has a theme for 90 contestants

-Fight For All

-Biome Creations/Biome Themes

-Team battle consisting of 5 teams/depend

-Monster hunting Exp, higher can be a winner

School to do

-Sub Class Specialization /begninner/ medium / intermediate

-trap making Beginner/ medium/ intermediate

-camping learning beginner/medium/intermidiete

-Vital points beginner/medium/ intermediate

-Medicine tending Beginner/medium/intermediate

-Material Collection Beginner/medium/ intermediate

-Food Researching Beginner/ medium/ intermediate

-Sword Revision Beginner/ medium/ Intermediate

-Weapon Durability tending Beginner/ medium/ intermediate

-Stabability of body Beginner/ medium/ intermediate

-Endurance of stamina Beginner/ medium /intermediate

-Muscle improvement Beginner / medium / intermediate

-Observation skills beginner/ medium/ intermediate

-Potion making beginner/ medium/ intermediate

-poision removing beginner/ medium/ intermediate

-Dismantling beginner/ medium / intermediate

-Flexibility beginner/ medium/ intermediate

-Stamina increase Beginner/ medium/ intermediate

-Evasion skills Beginner/ medium / intermediate

-Concentration increasing beginner/ medium / intermediate

-Controling of breathing beginner/ medium / intermediate

-Clever minded beginner/medium/intermediate

-Persuation beginner/ medium/ intermediate

-Mining beginner/medium/intermediate

-Climet adaptation beginner/medium/intermediate

-Attack Speed Stabability Beginner/ Medium/ Intermediate

School for Battle units/ For Dungeon adventure or outside adventure/ Defense corps or attack corps.

-Vanishing Bull School

-Specialized in Speed and Agility

-Flexibility and body stability

-Stamina endurance and Quick footings

-Teasing Monkey

-Specialized in Agility and Strength units

-Defense and Body Stability

-Stamina Endurance and Hard Poundings

-White Lotus

-Specialized in Intelligent and Strength

-Strategy making for Reducing Stamina Consumption

-Hard Pounding and Trap maker

School for Assassins units/ For dungeons or outside adventurer/ Attack corps or scout corps

-Shadow Coffin

-Specialized in Agility and Dexterity

-Flexibility and Quick Footsteps

- Attack rate don't miss

-Mystic Clouds

-Specialized in Agility and Vitality

-Quick footsteps with specialization of invisibility

-Has Breathing techniques

-Poison Fangs

-Specialized in Agility and Luck

-Trap making using of poison

-Quick kill poison arts and hidden weapon arts

School for mage units/ For Dungeons or outside adventurer/ Attack corps or Defense corps also Searching Corps

-Red Eagle

-Specialized in enchanting and inscription

-Study of Runes and ancients language

-Elemental attributes enchanting weapons

-Tyrant Dragons

-Specialized in destruction type Aoe skills or Defense Aoe Skills

-Study of Ancient Destruction Grimoire and Defense

-Elemental Attributes Aoe skills

-Piercing Fang

-Specialized in the shooting of long-distance skills

-Study of long Distance Ancient Destruction Skills

-Elemental Attributes Long Distance Skills

Training Grounds Varies to illusion themes but still like real things/ Mages/ Assassins/ Battle units

-Biome illusions

-Monster illusions

-Team up illusions

-Trap Illusions

-Maze Illusions