Magic is what adventurers in the higher ranks mostly rely on. There are many uses to it. Even swordsmen use boosting magic. Attributes do not necessarily mean a magic type. Magic types will later be revealed as they are too complicated. I will release magic types as fast as possible. No spoilers here
THERE ARE ALSO LOST MAGIC TYPES
MAJOR MAGICAL AFFINITIES OF THE WORLD OF RUNES:
1. Water Magic
2. Fire Magic
3. Earth Magic
4. Air/Wind Magic
5. Meteorological (Weather) Magic
6. Strength Magic
7. Visionary Magic
8. Healing Magic
9. Dark Magic
10. Light Magic
11. Void Magic (teleportation and such)
12. Speed Magic
13. Summoner Magic
14. Acid Magic
15. Lightning Magic
HARDEST MASTERABLE MAGICS
1. Time Magic
2. Heavenly Magic
3. Clairvoyance Magic
4. Creation Magic
5. Projectile/Astral Magic
6. Sound Magic
7. Shapeshifting Magic
8. Corrosion Magic
LOST MAGIC / EXTINCT MAGIC
1. Blizzard Magic
2. Cursed Magic
3. Illusion Magic
4. Necromantic Magic
5. Techno-Magic
6. Hell Magic
UNIQUE MAGIC ATTRIBUTES: (Currently Known/Revealed through the story):
1) Clonification Magic
2) Contradiction Magic (Only one known user exists)
3) Attributal Copy Magic