While everyone was contemplating what Nick said, Jason nodded his head and said, "If we dissect what the admin said, it contains some super important information. I honestly think she may have said some things she shouldn't have."
"I agree. At first, I was confused as to why the mundane races had such an advantage over the supernatural races, but I think I understand it now." Nick said as he lifted fixed his glasses on his face.
"I don't get it...what do you mean the mundane races have an advantage?" Nathaniel questioned.
"Well, I think the terms supernatural and mundane aren't the best names for the factions. Although the 'mundane' races are more straightforward, they still have magical abilities and skills that they can use to fight. They even level up faster than supernatural races meaning sooner or later they're going to catch up to the natural advantage we have quickly. What's worse is because they know it's a game, unlike NPCs, they wouldn't even be afraid of supernatural creatures but would also go out and hunt them intentionally." said Nick as he pulled up a seat and continued.
"If we take into consideration what the admins said both to Milo and on the forums, we can deduce that the psychological aspect of the game was intentional. This means that fear is a crucial aspect of being playing on the supernatural side." Nick finished.
"Ah, I get it! Hordes of players had already quit the supernatural faction due to how gruesome it is. In fact, most of them are probably going to use the new UI settings and switch to a mundane race. They're way less likely even to experience scary events, while those who keep playing the supernatural will experience it more often!" Leo shouted as he pounded his fist against the palm of his hands.
"I still don't get it..." Henry said as he scratched his head. The younger ones still didn't get it as their expression again showed confusion, but Milo felt everything click into place.
"What your uncles are trying to say is that our playstyles will vastly differ from the mundane races. They're less likely to experience such things that mentally affect them while we're more likely to. This means our minds will gradually adjust and accept those things as a normal occurrence while they won't. Meaning, as we play, we should incorporate ways to strike fear into the heart of our enemies." Jason explained to the younger ones, but they still looked horribly confused.
Milo tried to think of an analogy so they could understand and swiftly came up with something. "Just imagine you're in a horror movie, boys. You're the big bad monster that's hunting the people and killing them. The more scared your enemies are, the more mistakes they would make, and in turn, the easier the hunt is."
Finally, they seemed to understand the conversation, but all the adults had a sinking feeling that they had just created monsters. Soon everyone else started to share what happened to them and what they learned while in-game. Jason and his three sons, Alex, Nathaniel, and Henry, had started with somewhat similar experiences. They all woke up with a savage bite somewhere on their bodies, but the location they awaken in was different. Like an abandoned village, a decimated caravan, or an empty battlefield. Nathanial was the worse off apparently because he just woke up entirely in the nude out in the middle of a forest.
Nick had said there was really no Lich race, but instead, he had to start as an undead skeleton. He awoke in a coffin in which he had to escape from. To make it worse, the coffin was buried six-feet underground. Thankfully, Nick didn't have claustrophobia, but when he had finally dug himself free, it was day time, and some mourning bystanders had seen him. Currently, he was on the run from the town guards. Although he assured us he was fine as he was able to get some equipment from killing one. His only complaint was that he needed a way to learn how to use magic.
Abel's situation was the most easy-going one; at least that was what everyone thought at first. He had gotten his chosen race the changling which just swapped their infants with unsuspecting parents newborns. Currently, he was undergoing something similar to changling puberty, where he constantly moated his skin as he transformed into many different races. Right now, he's just hiding in the sewers of a major city called Yalendore. The bad news was that Yalendore was basically the starter area for humans, so he was surrounded at all sides.
Thankfully, Leo's situation seemed to put Abel's worries at ease as he had started off in a village near Yalendore, and he would try to come and meet up with him as soon as possible. The most surprising thing was that he had chosen the race, Nephilim, which, in essence, was a fallen angel or at least the descendant of one. He didn't want to say much more about his situation and tried to leave it as a surprise, but the look on his face showed that he was in trouble as well.
If anything from all the information gathered, it seemed that starting off with the inherent advantage of being a supernatural creature forced you to have a shitty starting experience. Right now, only two members of the group knew their approximant location, and Milo seemed to have gotten involved with something way over his head due to the surprise visit from Lord Archus.
Everyone then agreed that once they get into the game, they should try to find out where they were currently located. They all agreed that they should prioritize understanding their race and should to gear up safely before meeting up with each other. The confusing matter was how different each of their starts was. With millions of players playing and each start so vastly different, they couldn't help but wonder how vast the world was. After a short discussion, they, for now, had the assumption that players just inhabited the bodies of no named NPCs or creatures who already existed in the world.