With the rest of the memories from 10 to 17 years old, she was able to follow at the same time as her personal development, her schooling. She saw from the beginning to the last day of high school.
The secondary school is the continuation of the elementary school, it welcomes children who are aged from 10 years old until they're 17 years old. In the final year, children take a diploma that attests to the success of the studies and can then apply for a higher school. Unlike elementary school, secondary school is not compulsory. It requires paying a higher or lower amount of money depending on the prestige of this school, it is however possible to obtain a scholarship if the child has extraordinary grades in the so-called normal courses or if he is an elementary.
In high school, in addition to the 'normal' courses that are similar to the courses in his 'dream' except mathematics which is less advanced as well as history and culture which are not the same. There are also courses on magic, even for non-mages. These courses are here to explain magic in a general way and how it works, to get a more in-depth idea of it. But there are also elementary magic classes with a teacher for each element, these courses are mandatory and reserved only for students with elementary magic.
Elementary magic classes are used to learn the basics, but especially the foundation of magic. It consists of learning how to use this element, but especially the 3 different distinct categories which are: Elementary affinity, passive skills and active skills.
The basics are mostly acquired with a private teacher, but during the first year, which takes place from 10 to 11 years. Students are graded to evaluate the points they know and to review those where they are less good. There are some class to follow throughout this year and for those who have not had the chance to have a private teacher. They have to work at school and then in their free time, they are recognizable by their disproportionate dark circles.
It is also worth noting that secondary schools are not a scarce commodity. They can be found in more or less large quantities in the same city, it depends on the size of it. For students coming from far away, the school has dormitories available that do not cost very much to allow students to pay without the help of their families.
The first year of Luna's elementary magic classes that focused on the neutral element, she realized the importance of having a private teacher. She was able to follow without any difficulty the different lessons, which consisted in knowing the different runes, their meaning and their engraving. Luna knew everyone perfectly, among the twenty students present in the class, she was the first. On top of that she was the class delegate, when someone had a question, he preferred to come and ask Luna rather than the teacher. Is it because of his status, his beauty or his knowledge, no one can say, but what is certain, she can tick the 3 boxes. And it's no surprise that the students who didn't have a private teacher looked like zombies.
The other 6 years focused on more complex principles, but mostly practice, a lot of practice.
Thanks to the different years, Luna was able to discover more deeply the magic of the neutral element. The neutral element was used on objects to enchant them, for example, adding the fire element to a sword.
There are several types of enchantment that are more or less difficult to make.
First of all, there is active enchantment. Its operation is simple, it allows the object, example a sword, to interact with the element that has been stored in a magic ore and then set to the object. To do this, it is necessary to engrave runes on the sword and also on the magic ore, after that it is necessary to connect the magic ore on the sword. For this it takes a particular technique, which the neutral elementary learns at school, which requires a little know-how in forging and crimping. It's pretty easy said like that, but you have to be good enough to achieve a good active enchantment. The runes must be well engraved, and the connection must be well-made otherwise the performance of the object will be impacted or more serious destroy the object.
Then there is the passive enchantment. This enchantment is simpler and the most common. It does not require forging and crimping know-how, it works just by engraving runes on the object to ensure that the object can interact with the magical element of the elemental. However, it costs magic energy depending on the time of use and above all, it must be an elementary for it to work.
Finally, there is the most complex enchantment, which is only possessed by the strongest powers in this world, such as the imperial family. It is the autonomous enchantment. It allows you to use as programming in your 'dream' such as variables, conditions, comparators, loops, events or operations. They are all combinable with mathematical formulas. It allows you to create objects of all kinds, such as traps that can detect the presence of a person or magic energy dimmers used to increase or decrease the power of an active or passive object. To do this, it is necessary to create an instruction module to define the different tasks to be accomplished, called algorithms. For it to work, it must be able to maintain a stable connection with the object using a connector.
This seems easy at first, but on Blue Star, where education is not as important as strength. Mathematics is at a basic level, people can only do, for the most part, simple additions almost mandatory so as not to be scammed when they buy goods. There is also the problem of quality and quantity, a mistake that can easily spoil everything and ruin a more or less long time of work as well as a more or less important amount of money. Autonomous enchantment uses the same engraving, forging and setting techniques as for other enchantments, but they can be technically more meticulous, comparable to the watchmaker's profession found on earth in his 'dream'. Otherwise, the instruction module easily becomes larger than a village.
Autonomous enchantment is not fully learned in high school, but it required knowledge of its existence. For obvious problems of economy and mastery. A child who can perform an autonomous enchantment aged between 10 and 17 years, who has just discovered the basics and foundations of magic, is rarer than being hit by a meteorite and lightning at the same time.