The system announcement caused another uproar amongst the players!
Job-changing missions required players to reach level 10. After that, one could find a job mentor to accept the mission. According to the grade of NPCs sought, missions were divided into five levels similar to dungeons: Simple, Normal, Difficult, Master, Expert.
Completion of Simple mission would grant a player a job-changing certificate.
Completion of Normal mission would grant a player to learn an extra normal skill and training suggestions.
Completion of Difficult mission would grant a player mission for that job. Upon completion of that mission, one could receive items for the job. For example, a mount for Forward Charge Paladin summoned beast for Summoners. It was the greatest goal for normal players to complete the Difficult mission.
Shard of Dark Gold equipment and its lead would be rewarded for Master mission.
A torn treasure map would be rewarded for Expert mission.