Contract: Allows the host to forcefully contract with anyone as long as they're not twice as strong as them.
Willing Contract: Allows the host to contract a person, as long as they're willing.
Summon: Summons one of the summons to fight by the host's side.
Cancel Summon: Cancels the summon.
Fusion: Allows the host to fuse summons together to create a stronger summon.
Cross-World/Universe Summoning: Allows host to summon people from other worlds/universes.
Mutation: Mutates a summon of the hosts choice over 10000 years to create the peak version of that summon.
Self-Fusion: Allows the host to temporarily fuse with one (or more, at risk of ungodly amounts of pain to the summoner), of their summons.
Energy Assimilation: Allows the host to assimilate with a random form of energy, adding to their own personal power.
Cross-World Teleportation: Allows host to teleport to other fictional worlds at random.