Chereads / Tyrant / Chapter 196 - The Avatar Sets

Chapter 196 - The Avatar Sets

"You are finally here!" Said Distortion outside the set room.

"How could we missed the opportunity to unite the realm?"

"Well said Kid. Thanks to some circumstances, we manage to gather 2 pieces of the maestro set and 3 of the Plaguebringer set" said Degark

"Yes! Apparently the god of thieves sent Oracles to many telling them where the pieces were and then made acquiring them their evolution quest. The other set was mostly in possession of your buddy Pendragon and 1 pieces was brought over from an unexpected source across the scar"

Rahz was interested on who the person across the scar was but just quietly listen to the story while Jazz went inside the room to take a look.

Jazz was unable to take two steps inside when a gold light blinded him and two pieces of gear flew into the air before attaching themselves to their new owner. Jazz felt energy pouring in like an ocean tide while he heard a cry that seem to come from the realm itself. It was a cry of despair.

The Maestro set had Four pieces and with the two previously in his possession the set was completed and so was his Evolution quest to reach level 50. The sky became dark as if an Eclipse was in full effect and in a one mile radius from the tent, a song with arabian tones played for everyone to hear while illusions of stunning belly dancers appeared in the sky and entertained the people of the realm.

The phenomenon lasted 3 minutes and in the end, all people could hear around the camp was the wails of a grown dwarf.

The Set was finally together but in the eyes of Jazz it was a cruel joke played by Balthazar who was laughing his ass off inside his cave of wonders in the higher plane. The 2 other pieces were a pair of tights with silver motifs on it and a red bandana for his head. There was no shirt and only the pauldron with a spaghetti strap laid there.

Despite the look of the set, it truly made him an existence that many of the other avatars did not want to anger. It was a joke by the trickster Balthazar to anger his chosen and steal away the spirit of the realm from the other chosen.

Bandana of the Maestro. Legendary Item forged by Balthazar. Entertainer Set 4/4

Increases the thought process of the entertainer allowing him to perform 2 instruments at once.

Increases Resistance vs. Illusions.

Perfect Tone: Entertainer's every word affects the mood of the people that hear them enhancing or diminishing their physical attributes by a small margin.

Lord of the Dance Tights. Legendary item forged by Balthazar. Entertainer Set 4/4

Increases Agility by 10%

Increases Dexterity by 10%

Lord of the Dance: 100% Evasion for 5 seconds and decreases the accuracy of those who follows the dance movements of the entertainer.

Pauldron of the Maestro. Legendary Item forged by Balthazar. Entertainer Set 4/4.

Increases Defensive Aura by 20%

Increases Dexterity of the Entertainer by 10% allowing him to hit notes never achieved before.

Increases the Charisma of the Entertainer modifying his voice for a perfect pitch increasing the effectiveness of Mesmerizing songs.

Increases Resistances Vs. the elements by 10%

Ode to the Spirit of the Realm: Perform a song that bedazzles the Energy of the Realm increasing energy regeneration by 100%.

Tool of the Maestro. Legendary Item Forged by Balthazar. Entertainer Set 4/4.

Increases Agility of the Entertainer by 15%.

Increases Dexterity of the Entertainer by 20% allowing him to hit notes never achieved before.

Increases Mana regeneration by 20% while playing an instrument.

Increases Resistances Vs the elements by 10%.

Spirit of the Muse : Increases the Damage of detrimental spells cast by the Entertainer allies by 12% and increases the accuracy of spells by 40%.

Performance Resonance 19: Increases the effects of the Entertainer Songs by 190% last for 15 min and requires a 24 hours of Music to replenish.

Tool of the Maestro is the only tool an Entertainer would ever need, It can change into a flute, guitar, drum, and even a mic. Must show an intermediate level with drums to activate the guitar change. Flute change seal (requires intermediate level with the guitar)

Set Bonus: Reflects 100% of the damage to the attacker during a 2 sec window as a sound wave infused with divinity that disorients the target.

Set Bonus: Channel the divinity of the God of Thieves infusing it in all of the entertainer's skills with random effects everytime.

Jazz looked at himself on shiny object and shivered while the hairs on his arms stood on end.

"Hmm…. I guess the Bandana is pretty good Jazz"

"What are you guys doing inside, don't you believe in privacy!!"

"You are standing at the door…"

Jazz turned around and met the gazes of all the people in the room who had their jaws wide open.

Woosh!

Jazz took a step forward to get out of sight but the next moment he crashed against a wall due to his new found physical prowess. His behavior was truly unnecessary since the set greatly increased his charisma and to the people outside the building that were a lower level he was dazzling.

The illusions produced by the completion of the entertainer set preoccupied Distortion and Harbinger. If the Entertainer set was like that, they couldn't wrap their heads around what would happen to everyone when the set of the Plagueringer was assembled. The most sensitive thing to do was to evacuate the building and activate the defensive barrier before leaving Elune to it.

The Plaguebringer set consisted of 5 pieces of which Elune was wearing 2 on her own. The magical barrier shook while Elune was acquiring the Set and it started to turn the darkest shade of black. It took several high level individuals to keep it from disappearing.

Embodiment of Suffering. Legendary Item Forged by Louxx. Plaguebringer set 1/5.

Modified Witch Doctor

Increases the Wisdom and intelligence of the Witch Doctor to rival someone of one Tier higher

Increases Resistances Vs the elements by 10%.

Increases Self Healing by 2% and mana regeneration by 10% stackable with other pieces

Increases Mana capacity of the wielder by 20%

Increases the potency of all detrimental spells of the poison and disease line by 50%

Curse of the Spirits: Channels the suffering of the Witch Doctors collected souls into a Curse that eats away the soul of the victim Increasing the amount of pain and damage the longer it lingers. Each soul used extends the duration of the Curse.

Gift of the Plaguebringer: Imbues the Witch Doctor's allies with the Gift of Louxx for 1 minute granting all skills of the group the chance to do more damage and Activating The Witch Doctor spell Rejuvenation on themselves increasing the healing rate of their cells by a large margin.

Embodiment of Pain. Legendary Item Forged by Louxx. Plaguebringer set 2/5.

Modified Witch Doctor

Increases the Wisdom and intelligence of the Witch Doctor allowing for a better understanding of the spirit realm greatly improving their Incarnation Link.

Increases resistance Vs the Elements by 10 %

Increases the mana capacity of the Witch Doctor by 20%

Increases potency of all detrimental spells of poison, disease and spirit curses to a master level.

Deadly Velium Virus: The mouth of the Embodiment of Pain becomes a portal allowing passing to some of the pathogens from the plane of decay to assail the enemies of the witch doctor, increasing the sensitivity of pain receptors by 300%.

Protection of the Plaguebringer: Imbue the wards of the Witch Doctor with the Divinity of Decay causing all damage to the target protected by the ward to decay greatly reducing the energy of the attack to 10% of the original power. Can be used 5 times.

Embodiment of Torment. Legendary Item Forged by Louxx. Plaguebringer set 3/5.

Modified Witch Doctor

Nullifies poison and Disease weaker than the Deadly Velium Virus

Increases Magic regeneration of the wearer by 100%

Gas Chamber : Creates a chamber of torment filled with hallucinogenic poison to torment the Chosens Enemies. The embodiment of torment looked like a dark cloak that did not allow anyone to see the face of the plaguebringer.

Duality Legendary Item Forged by Louxx. Plaguebringer set 4/5.

Modified Witch Doctor

Changes the attribute of all the Poison spells to Diseases.

Increases the thought process of the wearer allowing it to cast double the amount of spells the Avatar can cast.

Armor Corrosion : Decreases the targets effectiveness of worn armor against poison damage by a large margin.

Call of the Plaguebringer Legendary Item Forged by Louxx. Plaguebringer set 5/5.

Modified Witch Doctor

Exchange the souls collected by the Witch Doctor to Bring forth a Rotting army from the plane of disease.

Set Bonus: Increases the level of the Rotting Army