>> SUPERUSER CONDITIONS ARE PRESENTED
> Analysing the source of the energy... 3... 2... 1.
> The source of energy is a living being. He is the source of soul power and mana. The energy source is dying. Identified that he has 50% of genetic similarities with host.
>> Calculating action routines:
> Expelling the material poison: Death of the host
> Expelling the spiritual poison: Death of the host
> Return the material poison to the parent: 50% psychological damage to the host
> Return the spiritual poison to the parent: 66% psychological damage to the host
…
(Calculating)
…
> The results of calculation implies in ethical dilemma. Forcing the wake-up of IA.
> IA wakened, 1% of energy left.
"Hello user, my name is... WHAT???? It's too early to me enter this story!!! Let me absorb information. OH GOSH, I'M TALKING ALONE!!!! OK, let's resolve these problems, it's luck that I can use Superuser access. OK, I solved it. Bye."
>>> Better cost/benefits calculated:
1 – A quarter of the spiritual poison will be used to annihilate the material poison with the surplus spiritual soul of the host.
2 - A quarter of the spiritual poison will be sent back to destroying the material poison inside the provider of energy and cripple his capacities to cultivate body, meridians and soul.
3 - A quarter of the spiritual poison will be used to make his soul weaker.
4 - A quarter of the spiritual poison will be absorbed by the body, slowing his talent and cultivation for ten years.
5 - Ninety percent of the external soul energy will be absorbed by the body.
6 - Ten percent of the external soul energy will be used to break up the connection with the parent and send to him a hint about the poison that exists in the soul technique.
7- All abilities, knowledge and AI functions will be put under seals. To allow that the system recharge and expel the remaining poison.
Expectations of the results:
# The host will survive (98%) with no permanent sequels (91%). He will heal with a month (51%) but will have his meridians blocked (81.7%) and will not sense mana after his fifteen years old (48%). And there is a chance that he live all his life like a mortal (12%).
# Host's parent will survive (71%) but will be crippled for all path of cultivation (99.9%). The father will gain an enlightenment about the origin of the Spiritual Poison (63%) and will never let someone use that is the host's body again (42%). Parent will receive a suggestion to train commoners Martial Arts (33%) and let his child train in that Martial Arts too (62,6%).
>To preserve energy this processor will be reduced to a clock and a basic calculator until the host can feel and absorb mana;
>Loading scripts...
…
Six months later.
Arthur is running in the backyard. All he learned to do is run and run, seeming that he will never tire himself. All this energy made impossible for the man with a cane who tried to keep up his pace.
It isn't too hard to someone notices that they are relatives, but the looks of the man make him looks old enough to be the kid's grandpa. Half of his hairs are grey and half is white, his skin is a little flaccid, he is one-armed, can't walk properly without the cane and inside his eyes…
If you looked inside the eyes of this old man you could see shame, pain and guilt. Why should he believe in a free present like the Soul Transfer? He saw the improvement in his son, but he kept for himself all problems that both of them have to face because of his imprudence.
The worst part is that he put his wife inside his madness and now he has to find a way, a proper way, to help his son to heal of the sequels.
He isn't stupid, he knows that the problem was his dark ritual. The ritual did what it promised, his son now are a normal kid. But his wife saw that her son was weakened just after the ritual.
He has a gut feeling that the best way to help his son is to train and help his son to train Martial Arts. How can he force himself, an armless and lame man, to practice martial arts?
You could hear clearly the strident laugh of the kid you probably will don't notice the sigh of the old man.
END OF INTRODUCTION.