Chereads / Supreme Shopping System (The Reboot) / Supreme Shopping System Information - Yes, There are Spoilers

Supreme Shopping System (The Reboot)

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Synopsis

Supreme Shopping System Information - Yes, There are Spoilers

I recommend you to read on to the next chapter as this is just a complete info dump. I'll update this time to time for various information. This is just like a wiki, but in the novel and is for reference. Again, I'm warning you, this is a COMPLETE INFORMATION DUMP!

Supreme Shopping System - A system given to Jett, and many other beings in their teenage years in other parallel universes. The Supreme Shopping System is a system of infinite possibilities that allows one to buy anything in their universes, and if they travel to other universes, that universe as well. The Supreme Shopping System was created by the most powerful creator god, Prontadynamus, in the sole purpose of defeating the embodiment of evil, Anomis. The supreme god, Prontadynamus, and the other gods wanted to create an indestructible being at the cost of their life, but failed to do so. Then they had an idea, what if we make a god indirectly. Prontadynamus put his life on the line to create this system in the hopes of making a more powerful one than Anomis, who grows stronger by the second because of feeding on death, despair, and grief. Prontadynamus died in the creation of this system and was distributed randomly throughout the plane of existence.

Supreme Shopping System Rules:

1. Do not let others know that you are a host. If a non-host suddenly finds out, Prontadynamus' will will be triggered and because of the sheer power, the discovered host will be annihilated. However, if a host finds out that another host is indeed a host, then nothing will happen. Also, do not reveal another being's identity as a host amidst Combat Mode, same punishment will apply to the one who revealed the status of a host and the people who heard that the revealed host will have their memories erased and will be replaced by new memories. Meanwhile, revealing others' identity as a host while not in Combat Mode makes the one who revealed the memory experience endless suffering in the depths of the Planes of the Banished, where the Tartarus (Greek and Roman Version of Hell, technically a god (Or titan), but is inhabited of many banished souls where mythological monsters go when they die. Tartarus is also where people who committed grave crimes, and offended the gods go there), Ginnungagap (Norse Version of Hell, well, it's not hell but a primordial void of blackness), Helheim (This is the Norse Version of Hell), Irkalla (Mesopotamian Version of Hell), Mictlan (Aztec Version of Hell), Narak/Naraka (Hindu Version of Hell), and many others. Only the most evil of the evil goes there and that's where Anomis originated.

2. The Supreme Shopping System can be used whatever way the host wants to use it. However, a host causes the total destruction of a universe, then they will be stripped of their access to SSS and will have their memories deleted by the remaining members of Council of Creator Gods (CCG). Cases of Total Destruction are as such: Wiping out humanity and/or destruction of all literature on Artistic Universe, destruction of all technology on Futuristic Universe, death of all wizards and witches on Wizarding Universe, death of Mythological Gods, and all Mythological Creatures, and demigods, on Mythological Universe, and death of all heroes on Hero Universe. These are only examples, and is not limited to that. The CCG is the judge if one committed an atrocious total destruction of a universe created by a Creator God. It is punishable of an eternity of torture for those who destroys a universe created by a member of the Eight Great Creator Gods, and if the God Continent (The very center of the Plane of Existence where Koryfus and Sfairtun stands) was destroyed in the hands of a user of the SSS, their souls will be banished to another reality and will experience infinite amounts of pain, but will never be able to die.

3. The main goal of the Supreme Shopping System is to kill the Nefarious Overlord, Anomis, and become the strongest creator god in the whole universe. To become a creator god, one must reach the Supreme Shopping System's 9th Tier.

4. One can only use abilities from its world and their own world, with the exception of the Host Server. For example, if a human from Artistic Universe travel to the Cultivation Universe, then they will be able to cultivate and use their abilities from the Earth Parallel World. However, if that same human travels to the Wizarding World after cultivating from the Cultivation World then one will be unable to use their powers from Cultivation World in the Wizarding World, they will only be able to use their powers from their homeland. Also, if that same human learns spells from the Wizarding World, and get back after going from the Cultivation World, then to the Wizarding World, then that host will be able to use their acquired powers in Earth Parallel World. In the Host Server, all hosts are free to use all of their abilities from any Parallel World they have gone.

5. When host fights someone or something, they will enter Combat Mode. In Combat Mode, the host will not be able to use some functions of the SSS that can only be used outside of Combat Mode. However, host can also use some functions that only work on Combat Mode. The question is, when will the host goes into Combat Mode? That is determined by the Audio and AI Basic Function.

Acquiring the Supreme Shopping System:

The host acquires the SSS unknowingly. They dream about something weird, that's the download of the SSS in the host's whole persona. After getting the system, they will be presented with a notification ringing in their heads. And that's where it all starts.

System Interface:

Once the host opens the SSS, they will see a computer-like screen that is like a 24-inch computer screen. The interface is also like a computer's. There is a taskbar at the edge of the screen, in which there are symbols. The symbols of the functions will be explained later.

Supreme Shopping System Basic Functions:

1. Supreme Currency Function - The Supreme Currency Function, along with the Shopping Function, are the most important basic function of the Supreme Shopping System. It is the main cornerstone of the SSS as it is the currency. The currency used to buy things in the SSS is called Supreme Currency, or SC. SC is a non-corporeal form of currency that can create anything out of nothing and can be converted into anything. Absolutely anything. SC, is of course, extremely hard to earn, so that's why the 10,000 SC that comes with the Basic Starter Package is extremely important, and definitely must be used wisely. The value of SC in Tier 1 is 1,000,00 Dollars. In the rightmost corner of the taskbar is the amount of SC that the host has. The symbol of SC is simply 'SC, ' and comes after the number.

2. Shopping Function - The Shopping Function, along with the Supreme Currency Function, are the most important basic function of the Supreme Shopping System. The Shopping Function, obviously, is the function that opens the Shop. There are 12 categories of the shop, which will be explained later. It is in the first slot in the taskbar instead of a start menu. Its symbol is a shopping cart.

3. Controlled By Will - The Supreme Shopping System's third most important basic function. The Supreme Shopping System is controlled by will, and consciousness of the host. It is not needed to use any part of the body, except for the mind, and the invisible will. Although the host doesn't need to use it, host can still use their hands to touch the hologram of the Supreme Shopping System and it will still register.

4. Hologram Function - The Supreme Shopping System's fourth most important basic function. Without the Hologram Function, the Supreme Shopping System will simply be obsolete and non-functional. The Hologram Function is a visual function that allows host to see what they're buying, and stuff. The Hologram Function also accounts for many other visual functions of the Supreme Shopping System, like the Tier 1 Upgrades, Map Function, and Status Bar Function.

5. Audio and AI Function - The Supreme Shopping System's fifth most important basic function. The Audio and AI Function is the one that makes a notification in the host's mind. It is also the one that speaks to the host. The AI part is the robot that answers your question. The AI of the SSS is the most powerful AI created in the whole plane of existence as it has complete knowledge of the SSS, and can answer any questions, as long as it is not about the future or some absurd other thing. It is even rumored amongst the CCG that the AI that speaks in the SSS is the reincarnation of Prontadynamus, and is the real current most powerful creator god. The AI part also determines whether a host is in Combat Mode or not.

6. Pause Function - The Supreme Shopping System's least most basic important function. The Pause Function allows the host to pause time in all of the plane of existence and do anything. While using the Pause Function, only the host's will and consciousness will remain. The surrounding will become black and white. The host will manifest in Consciousness Form. It is up to the reader to imagine what the Consciousness Form of the user will look like. While paused, the host can only move around within 500 meters, nothing more, nothing less. Keep in mind that when paused, other hosts will also be paused and will not enter their Consciousness Form. They will feel nothing and feel regular after time is resumed, just like non-hosts. When two or more hosts activate the Pause Function at the same time in any plane, the one who has more urgent needs or in more danger will be prioritized. Pause Function is the second slot on the taskbar which is just a pause button.

7. Settings Function - The Supreme Shopping System's adjustment and options. That one sentence and the name says it all, no need for further explanation. It can be found at the third slot of the taskbar (In host's POV), and is a gear (Like most settings icon).

Starting in SSS:

Once the host receives the SSS, they will also receive the Basic Starter Package, which contains the following: 10,000 SC, Storage Function Unlock, Starter Weapon Lottery Card, Starter Armor Lottery Card, Starter Item Lottery Card, Starter Ability Lottery Card (1 Set of Base Stat Stones, 1 Set of Ability Stones, and 3 Sets of Skill Books), and Prontadynamus' Will.

Tier 1 Functions, Upgrades, and Extensions:

Difference Between Functions, Upgrades, and Extensions: Functions are just the base functions of the SSS that can be upgraded. Upgrades are direct enhancements to Functions. Lastly, Extensions are technically upgrades, but not as it 'extends' the power of a Function but can be turned on and off. I put it here just in case someone asks.

Earning SC:

There are only a limited number of ways to earn SC, and those are:

1. Convert real-life currency to SC. Conversion table later below. You can also convert SC to RLC. The conversion rate will rise as the system's tier is upgraded. The SC's value will rise every odd tiers (Tier 3, Tier 5, Tier 7, Tier 9, and Tier 10, which is the only exception).

2. Completing Missions. At times the system will give out missions and it will give SC and other stuff as rewards.

3. The Currency Mining Function. When a host unlocks the Currency Mining Function, they will earn SC at a steady pace.

Functions (The order of mentioning is not in the order that it appears in the novel):

1. Storage Function - A function of the SSS that allows host to store items in a virtual storage. It's like an RPG storage system but much, MUCH, more better. It can be upgraded to have 10 rows, the first row is free and is included in the Basic Starter Package. Each row has 10 slots, and each slot can only store one type of item. Each item can have multiple variations that can be stored in it. The storage acknowledges similar types, but dissimilar appearance, power, and grade. For example, one slot has a sword from Earth, then host can store another sword in that slot from any world at any durability, power, appearance, and grade. The host can just scroll through the variations on the Storage Function. Each slot can hold 100 of the same type/exact same item, and can store no matter how large, and heavy said item is. The Storage is in the taskbar in the fourth-positioned icon. It is seen as a bag. The price for each row is 10 SC.

2. Stats Function - A function of the SSS that will be unlocked upon using the Starter Ability Lottery Card. It basically determines the amount of stats you have. The moment you unlock the Stats Function, it will examine your current stats and will also take your current stats into account. Depending on the world one is in, there will be a different added stats, and in the case of the Earth Parallel World, there's no added stats. If the host is in the Cultivation World, then they will also have information about their own cultivation level, cultivation base, and blah blah blah. Stats Window can be opened to see one's stats. Stats Function can be seen as a list-like icon in the taskbar in the fifth position. Stats Window cannot be opened while in Combat Mode.

3. Missions Function - A function of the SSS that will be unlocked upon having the first mission. It is in the sixth slot on the taskbar and is depicted as a bullseye with an arrow.

4. Currency Mining Function - A function of the SSS that allows host to earn SC every day instantaneously. It is the most efficient way of earning SC. At Tier 1, the Currency Mining Function's price is 1,000 SC, and makes 1 SC/day without upgrades, that's 1,000,000 Dollars per day. The Currency Mining Function is like a virtual mine (Sounds familiar? Yes, it's like Bitcoin), and is mined using virtual workers called Currency Miners. Their equipment, the mines, and many more stuff can be upgraded. The Currency Mines is where the Currency Miners work and will give you daily income at a steady rate. The Currency Mining Function will be seen in the taskbar as a pickaxe mining a stone (Interchangeable Position).

5. Map Function - A function of the SSS that allows host to have a map of their current world. It is only a flat holographic map with the exact locations. Extremely useful when doing missions. The Map Function can be seen as a map in the taskbar (Interchangeable Position). Cannot be used while in Combat Mode, however, there is an extension that allows the usage of the Map Function in Combat Mode.

6. Modification and Upgrade Function - A function of the SSS that allows host to modify and/or upgrade their current existing equipment and items. However, the Modification and Upgrade Function can only increase the grade of the weapon to the tier of the host's SSS. For example, if a host tries to upgrade an Inferior-Grade Weapon into an Apex-Grade Weapon while their system tier is only two, then they won't be able to do it at all. Weapon, equipment, and item grades will be explained later. The Modification and Upgrade Function appears as a gear and a wrench on the taskbar (Interchangeable Position). Cannot be used while in Combat Mode.

7. Crafting Function - A function of the SSS that allows host to craft anything using parts from his/her world. Host will set a blueprint into the Crafting Function, and the SSS will set needed amount of materials. For example, if a host wants to craft a Bugatti, then host will have to give a blueprint of a Bugatti to the Crafting Function. After giving the blueprint, the system will give out amount of materials needed, for example, the Bugatti that host chose needs 1 kg of steel, 500 grams of Polypropylene (A type of plastic), 250 grams of rubber, and many blah blah blah. The Crafting Function works like that. The Crafting Function can be seen as a forge and a hammer (Position Interchangeable). Cannot be used while in Combat Mode.

8. Character Editor Function - A function of the SSS that allows host to edit their own race, and overall appearance. Perfect for disguising one's self and is much better than a power that grants shapeshifting. Cannot be used in combat mode. It appears as a completely white (No, I'm not racist) man in the taskbar (Interchangeable Position).

9. Prison Function - A function of the SSS that allows host to have a prison, that is more of like a suite. The prison itself is customizable and is 200m². The furniture inside the Prison Function is free, but cannot be brought outside of the Prison Function. In Tier 1, host can buy a maximum of two prisons. The Prison Function appears as a man behind bars in the taskbar (Interchangeable Position).

Extensions:

1. Internet Surfing Extension - An extension of the SSS' Hologram Function that allows host to surf the internet using it. Of course, the Internet Surfing Extension needs internet access, or at least data access. The SSS can directly connect to internet and cellphones with data access within a 500 meter radius, of course with also a password (If there's one anyways). The Internet Surfing Extension can be seen as an icon in the main screen (Below the taskbar), and appears as a Global Connection icon.

2. Notes Extension - An extension of the SSS' Hologram Function that allows host to take down notes using it. It is an extremely useful extension as it is a portable notebook with infinite space and doesn't need pen to write, only will and consciousness. The written words will be taken out directly from the host's mind and will and be transferred to the 'notepad' or 'notebook.' It appears in the main screen as a notebook icon.

3. Marker Extension - An extension of the SSS' Map Function that allows host to place markers down. When out of combat, the host will be able to know where to go because of the Marker's ability, which is to lead the user to it. The Markers and the host have an inexplicable connection. It can be used in the Map Function directly.

4. Status Bar Extension - An extension of the SSS' Hologram Function that allows host to see their own health, stamina/energy, mana (If one is in a world where magic exists), Qi (If one is in a world where Qi exists), armor, status effects (i.e., Blindness, Nausea, Poison) and the time, and many more. It can be turned on and off at the settings.

Currency Mining Function Upgrades:

1. Mines Renovation - Increases maximum number of Currency Miners. Maximum level of 10. More currency can be unearthed so Base Multiplier is added by 2 every level of upgrade.

2. Hire Currency Miner - Adds one more Currency Miner. Each Currency Miner increases SC Production rate by 1 SC.

3. Currency Refinery - Adds a Refinery in your Currency Mines. Quintiples your Base Multiplier itself.

4. Currency Drill - Adds a Drill in your Currency Mines. Adds 2 in your base multiplier. (Example: your current Base Multiplier is x2, then it becomes x4, then x6, and so on and so forth).

5. Miner Equipment Upgrade - Upgrades the equipment of your Currency Miners. Reduces the amount of time you make SC.

Hologram Function Upgrades:

1. Analyzer Upgrade - Allows host to analyze living being's stats, name, and other stuff.

2. Examine Upgrade - Allows host to examine objects and determine its grade. In simple words, Appraisal.

Storage Function Upgrades:

1. Trash Function - Allows throwing away of invaluable items that doesn't have SC cost.

2. Trade Function - Allows trade between two hosts. Each must know that they are hosts and each must be within 100 meters.

3. Quick Exchange Function - Allows of exchanging of items in the host's hands and the host's inventory. For example, host is using a lead pipe to attack, but before the host's lead pipe lands on the opponent, the host quickly exchanges it into a sword from his inventory.

Shop Categories:

1. Abilities

[Physiological] - Abilities that directly affects the host. Base stats and abilities that are human (i.e. Extreme Flexibility, Confidence, Courage). Both Physiological and Supernatural subcategories of abilities are placed in stats window as [Abilities]

[Supernatural] - Abilities that are not normal for humans, or superhuman/supernatural, for example, pyrokinesis, flight, and nature's tongue (Talking to animals and plants).

[Skills] - The largest subcategory. Skills are abilities that one can learn even without having the talent for it. It is not like Physiological and Supernatural, which needs you to be either born with it, or gain it in some form of impossible way.

2. Combat

[Offense] - Subcategory where combat weapons, like guns, swords, and claws are found.

[Defense] - Subcategory where combat equipment (Other than weapons) are found, like bulletproof vests, heart mirrors (A piece of armor you place on your heart to protect it from attacks), and knight's armor.

[Consumables] - Subcategory where one-time use combat equipment are found, like grenades, bullets, and c4.

3. Companions

[Humanoid] - Subcategory where companions that has the form of a human are found, like human robots, slenderman and actual humans.

[Non-humanoid/Animal-like] - Subcategory where companions that doesn't have the form of a human are found, like dogs, cats, and alligators.

[Sentient Objects] - Subcategory where companions that are originally not alive are found, like Magnus Chase's Sumarbrander (Or Jack) in Rick Riordan's Magnus Chase. And yes, I changed the category itself from Object to Sentient Objects.

4. Conversion - Category where you can exchange SC to RLC or vice-versa. Basic Conversion Table below:

1 SC = 1,000,000 USD ↑ (US Dollars)

1 SC = 51,935,500 PHP ↑ (Philippine Peso/Piso)

1 SC = 107.66 BTC ↑ (Bitcoin)

1 SC = 1,335,870 SGD ↑ (Singaporean/Singapore Dollar)

1 SC = 6,361,000 CNY/RMB ↑ (Chinese Yuan/Renminbi)

1 SC = 1,079,200,000 KRW ↑ (Korean Republic Won = South Korean Won)

1 SC = 109,185,000 JPY ↑ (Japanese Yen)

1 SC = 836,785 ↑ Euros

Meaning of the ↑ is that the price may rise after the upgrades (See Earning SC Clause #3)

5. Essentials and Entertainment

[Clothing] - Subcategory where clothes are found.

[Games] - Subcategory where games are found, like Monopoly, The Campaign For North Africa (Google it), and Dungeons and Dragons.

[Instruments] - Subcategory where various instruments are found, like guitar, keyboard, guqin, and tuba.

[Aesthetic] - Subcategory where various stuff relating to appearances can be found, like eyeliners, lipsticks, and mascaras.

[Toys] - Subcategory where toys can be found, like legos, action figures, and barbie dolls.

There might be additions to this category.

6. Food

[Recipes] - Subcategory where various recipes of various cuisines and cooking can be found.

[Ready-Made] - Subcategory where various food that are already cooked can be found. Served piping hot and ingredients used are always the freshest, most expensive, and highest quality one on the market.

[Utensils] - Subcategory where various utensils used for eating and cooking can be found.

7. Health

[Hygiene] - Subcategory where hygiene-related items are found, like toothbrush, soap, and shampoo.

[Medicine] - Subcategory where medicine, vitamins, and other stuff like that are found, like Enervon, Co-Aleva, and Novuhair (A product in the Philippines).

[Equipment] - Subcategory where health-related equipment, such as gauze, scalpels, and surgical gloves can be found.

8. Literature

[Books] - Subcategory where existing physical copies of literature can be bought. The piece of literature extends back in the many centuries.

[E-books] - Subcategory where copies of books of literature can be bought. It is read using the system's hologram.

9. Materials

[Natural Resources] - Subcategory where natural resources can be found, like wood, raw iron, and raw manganese.

[Ingredients] - Subcategory where ingredients can be found, such as tuna, spices, pork, and beef.

[Synthetic Materials] - Subcategory where materials that are artificially made or made by humans can be found, like glass, paper, acrylic, and nylon.

[Building Materials] - Subcategory where building materials can be found, like screws, nails, and metal bars.

There might be additions to this category

10. System - Category where SSS upgrades can be found.

11. Technology

[Blueprints] - Subcategory where blueprints can be found, like computer blueprints, gun blueprints, and printer blueprints.

[Vehicles] - Subcategory where vehicles can be found, like Bugatti, Honda, Ferrari, and Volkswagen.

[Appliances] - Subcategory where appliances can be found, like refrigerators, light bulbs, and computer screens.

[Gadgets] - Subcategory where gadgets can be found, like smartphones, Game Boys, and Nintendo DS.

[Tools] - Subcategory where tools can be found, hammers, screwdrivers, and trowels.

12. Uncategorized - Category where items that are not found in any of the category can be found, like mission items.

Item/Equipment/Weapon Grades and Maximum Prices:

[Inferior]

Lesser: 0.01 SC

Intermediate: 0.05 SC

Superior: 0.1 SC

Apex: 0.5 SC

[Human]

Lesser: 1 SC

Intermediate: 5 SC

Superior: 10 SC

Apex: 25 SC

[Earth]

Lesser: 50 SC

Intermediate: 100 SC

Superior: 250 SC

Apex: 500 SC

[Sky]

Lesser: 1,000 SC

Intermediate: 2,500 SC

Superior: 5,000 SC

Apex: 10,000 SC

[Artifact]

Lesser: 25,000 SC

Intermediate: 50,000 SC

Superior: 100,000 SC

Apex: 250,000 SC

[Crystal]

Lesser: 500,000 SC

Intermediate: 1,000,000 SC

Superior: 2,500,000 SC

Apex: 5,000,000 SC

[Ancient]

Lesser: 10,000,000 SC

Intermediate: 25,000,000 SC

Superior: 50,000,000 SC

Apex: 100,000,000 SC

[Enigmatic]

Lesser: 250,000,000 SC

Intermediate: 500,000,000 SC

Superior: 1 Billion SC

Apex: 2.5 Billion SC

[Nomological]

Lesser: 5 Billion SC

Intermediate: 10 Billion SC

Superior: 25 Billion SC

Apex: 50 Billion SC

[Phantom] - 100 Billion, 250 Billion, 500 Billion, 1 Trillion

Lesser: 100 Billion SC

Intermediate: 250 Billion SC

Superior: 500 Billion SC

Apex: 1 Trillion SC

[Supreme]

Lesser: 2.5 Trillion SC

Intermediate: 5 Trillion SC

Superior: 10 Trillion SC

Apex: 25 Trillion SC

[Otherworldly]

Lesser: 50 Trillion SC

Intermediate: 100 Trillion SC

Superior: 250 Trillion SC

Apex: 500 Trillion SC

[Heaven]

Lesser: 1 Quadrillion SC

Intermediate: 2.5 Quadrillion SC

Superior: 5 Quadrillion SC

Apex: 10 Quadrillion SC

[Paradox] - 25 Quadrillion, 50 Quadrillion, 100 Quadrillion, 250 Quadrillion

Lesser: 25 Quadrillion SC

Intermediate: 50 Quadrillion SC

Superior: 100 Quadrillion SC

Apex: 250 Quadrillion SC

[Epitome] (Changed from Apex to Epitom-Grade)

Lesser: 500 Quadrillion SC

Intermediate: 1 Quintillion SC

Superior: 2.5 Quintillion SC

Apex: 5 Quintillion SC

Ability/Skills Grade:

[Minor]

Lesser: 0.01 SC

Intermediate: 0.05 SC

Superior: 0.1 SC

Apex: 0.5 SC

[Regular]

Lesser: 1 SC

Intermediate: 5 SC

Superior: 10 SC

Apex: 25 SC

[Exceptional]

Lesser: 50 SC

Intermediate: 100 SC

Superior: 250 SC

Apex: 500 SC

[Spirit]

Lesser: 1,000 SC

Intermediate: 2,500 SC

Superior: 5,000 SC

Apex: 10,000 SC

[Ethereal]

Lesser: 25,000 SC

Intermediate: 50,000 SC

Superior: 100,000 SC

Apex: 250,000 SC

[Transcendent]

Lesser: 500,000 SC

Intermediate: 1,000,000 SC

Superior: 2,500,000 SC

Apex: 5,000,000 SC

[Mythical]

Lesser: 10,000,000 SC

Intermediate: 25,000,000 SC

Superior: 50,000,000 SC

Apex: 100,000,000 SC

[Monarch]

Lesser: 250,000,000 SC

Intermediate: 500,000,000 SC

Superior: 1 Billion SC

Apex: 2.5 Billion SC

[Empyreal]

Lesser: 5 Billion SC

Intermediate: 10 Billion SC

Superior: 25 Billion SC

Apex: 50 Billion SC

[Saint]

Lesser: 100 Billion SC

Intermediate: 250 Billion SC

Superior: 500 Billion SC

Apex: 1 Trillion SC

[Demigod]

Lesser: 2.5 Trillion SC

Intermediate: 5 Trillion SC

Superior: 10 Trillion SC

Apex: 25 Trillion SC

[Deity] - 50 Trillion, 100 Trillion, 250 Trillion, 500 Trillion

Lesser: 50 Trillion SC

Intermediate: 100 Trillion SC

Superior: 250 Trillion SC

Apex: 500 Trillion SC

[Chaos]

Lesser: 1 Quadrillion SC

Intermediate: 2.5 Quadrillion SC

Superior: 5 Quadrillion SC

Apex: 10 Quadrillion SC

[God]

Lesser: 25 Quadrillion SC

Intermediate: 50 Quadrillion SC

Superior: 100 Quadrillion SC

Apex: 250 Quadrillion SC

[Ultimate]

Lesser: 500 Quadrillion SC

Intermediate: 1 Quintillion SC

Superior: 2.5 Quintillion SC

Apex: 5 Quintillion SC

Stats Function In-Depth Explanation:

The Stats Function is divided into three types, the Base Stats, the Abilities, and the Skills. The Base Stat are the stats of the host that can be increased through Base Stat Stones. These are the stats that you will see in most RPG. The Base Stats' effects can also be turned off, so if one turns off a max Fitness Base Stat, the host's body will return to its original state and will become average again. The Abilities are stats that can be gained through Ability Stones and affects the host's physiology. Examples are, the unique constitutions of certain cultivators, the innate abilities of mutants, superman's physiology, and so on and so forth. Skills are stats that can be gained through Skill Books and allows hosts to gain skills. The difference between Skills and Abilities are that Skills can be learned by humans, meanwhile, Abilities cannot be learned by just anyone, it is already there and was born with it.

Others:

1. Secret Skills - Skills that are unlocked after meeting various requirements. Cannot be leveled up.

2. Unified Skills - Skills/Extra Effects/Subskills that are combined to create one skill.

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This chapter may be updated which will be indicated by an Author's Note saying Supreme Shopping System Information updated.

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Reference for Icons:

Shopping Function (Shopping Cart): You can already imagine that, no need for references.

Pause Function (Pause Button): You can also already imagine that, if you need a reference, go to Youtube and see their pause icon.

Storage Function Icon (Backpack): https://thenounproject.com/term/backpack/2551/

Stats Function (List): https://icons8.com/icon/7633/list-view

Missions Function (Bullseye with an arrow) - https://www.google.com.ph/search?q=mission+icon&source=lnms&tbm=isch&sa=X&ved=0ahUKEwioqpuPtbfbAhUFhrwKHap3BvkQ_AUICigB&biw=1366&bih=637

Currency Minining Function (Pickaxe Mining Stone): https://www.google.com.ph/search?biw=1366&bih=662&tbm=isch&sa=1&ei=6qQFW5iqCYO_0QSEtZCYBQ&q=mountain+mines+icon&oq=mountain+mines+icon&gs_l=img.3...1874.3749.0.3846.11.11.0.0.0.0.117.728.3j4.7.0....0...1c.1.64.img..5.0.0....0.-A8CfHims9U#imgrc=SfHtAg3n6EdAUM:

Crafting Function (Gear and Wrench): https://www.shutterstock.com/image-illustration/gear-wrench-glyph-icon-style-flat-544248934

Crafting Function (Forge and a Hammer): https://www.iconfinder.com/icons/1740762/anvil_blacksmith_blacksmithing_crafting_forge_forging_hammer_icon

Prison Function (Man Behind Bars): https://www.google.com.ph/search?q=prison+icon&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjyxeGas7fbAhXEErwKHZ3fA-UQ_AUICigB&biw=1366&bih=637#imgrc=WtSW1BGt5ck5ZM:

Internet Surfing Function Icon (Global Internet): https://www.iconfinder.com/icons/289377/circle_earth_global_internet_world_icon

Notes Function Icon: You already know how to imagine this one.