"Begin!"
Ves and all of the other participants of the Twin Weapons Tournament had a serious design challenge on their hands!
He could swear that Master Elroy and his fellow colleagues were laughing behind everyone's backs for coming up with these inane set of rules.
The biggest limitations were the rule that forced the teams to design at least one light mech and the rule that compelled all of the mechs to incorporate an obvious weak point.
The implications of these two rules were massive and forced every participating mech designer to discuss their plans with their partners.
Once all of the 71 teams took their places in the main area of Spencer Hall, a large number of energy screens came to life, isolating them in their own little cells.
The floor shifted to reveal numerous terminals, work tables, break rooms and most importantly the advanced superfab.