Occasional fighting erupted inside the ships of the pirates. Boarding parties consisting of well-armed and well-trained infantry stormed through the passageways and compartments like enforcers quelling a riot.
The difference in gear and organization gave the invaders a considerable advantage. While the internal defenses of the ships were quite robust, the Larkinsons possessed too much excellent gear for those measures to make a difference!
Infiltrators ran ahead to sabotage key defenses. Saboteurs blocked essential power flows. No matter how well the pirates built their warships, their tech and sophistication fell far short of that built by proper organizations.
Not even the flagship of the Allidus Alliance resisted the invasion. Already damaged and partially crippled, there was too much chaos to organize the surviving crew properly. They barely woke up and couldn't do anything.